Trait openrr_teleop::ControlNode[][src]

pub trait ControlNode: Send + Sync {
    fn set_event(&mut self, event: GamepadEvent);
#[must_use] fn proc<'life0, 'async_trait>(
        &'life0 self
    ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
    where
        'life0: 'async_trait,
        Self: 'async_trait
;
fn mode(&self) -> &str;
fn submode(&self) -> &str; }

Required methods

fn set_event(&mut self, event: GamepadEvent)[src]

#[must_use]fn proc<'life0, 'async_trait>(
    &'life0 self
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>> where
    'life0: 'async_trait,
    Self: 'async_trait, 
[src]

fn mode(&self) -> &str[src]

fn submode(&self) -> &str[src]

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Implementations on Foreign Types

impl<T: ControlNode + ?Sized> ControlNode for Box<T> where
    Box<T>: Send + Sync
[src]

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Implementors

impl<N, S> ControlNode for IkNode<N, S> where
    N: JointTrajectoryClient,
    S: Speaker
[src]

impl<N, S> ControlNode for JoyJointTeleopNode<N, S> where
    N: JointTrajectoryClient,
    S: Speaker
[src]

impl<S> ControlNode for JointsPoseSender<S> where
    S: Speaker
[src]

impl<T> ControlNode for MoveBaseNode<T> where
    T: MoveBase
[src]

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