Struct openraft::impls::OneshotResponder

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pub struct OneshotResponder<C>
where C: RaftTypeConfig,
{ /* private fields */ }
Expand description

A Responder implementation that sends the response via a oneshot channel.

This could be used when the Raft::client_write caller want to wait for the response.

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impl<C> OneshotResponder<C>
where C: RaftTypeConfig,

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pub fn new( tx: <<C as RaftTypeConfig>::AsyncRuntime as AsyncRuntime>::OneshotSender<ClientWriteResult<C>> ) -> Self

Create a new instance from a AsyncRuntime::OneshotSender.

Trait Implementations§

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impl<C> Responder<C> for OneshotResponder<C>
where C: RaftTypeConfig,

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type Receiver = <<C as RaftTypeConfig>::AsyncRuntime as AsyncRuntime>::OneshotReceiver<Result<ClientWriteResponse<C>, ClientWriteError<<C as RaftTypeConfig>::NodeId, <C as RaftTypeConfig>::Node>>>

An optional receiver to receive the result sent by RaftCore. Read more
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fn from_app_data(app_data: C::D) -> (C::D, Self, Self::Receiver)
where Self: Sized,

Build a new instance from the application request.
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fn send(self, res: ClientWriteResult<C>)

Send result when the request has been completed. Read more

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