Struct opencv::dnn::ChannelsPReLULayer
source · pub struct ChannelsPReLULayer { /* private fields */ }
Implementations§
Trait Implementations§
source§impl ActivationLayerTrait for ChannelsPReLULayer
impl ActivationLayerTrait for ChannelsPReLULayer
fn as_raw_mut_ActivationLayer(&mut self) -> *mut c_void
source§impl ActivationLayerTraitConst for ChannelsPReLULayer
impl ActivationLayerTraitConst for ChannelsPReLULayer
fn as_raw_ActivationLayer(&self) -> *const c_void
fn forward_slice( &self, src: &[f32], dst: &mut [f32], out_plane_size: size_t, cn0: i32, cn1: i32 ) -> Result<()>
fn forward_slice_1( &self, src: &[i32], lut: &[i32], dst: &mut [i32], out_plane_size: size_t, cn0: i32, cn1: i32 ) -> Result<()>
source§impl AlgorithmTrait for ChannelsPReLULayer
impl AlgorithmTrait for ChannelsPReLULayer
source§impl AlgorithmTraitConst for ChannelsPReLULayer
impl AlgorithmTraitConst for ChannelsPReLULayer
fn as_raw_Algorithm(&self) -> *const c_void
source§fn write(&self, fs: &mut impl FileStorageTrait) -> Result<()>
fn write(&self, fs: &mut impl FileStorageTrait) -> Result<()>
Stores algorithm parameters in a file storage
source§fn write_1(&self, fs: &mut impl FileStorageTrait, name: &str) -> Result<()>
fn write_1(&self, fs: &mut impl FileStorageTrait, name: &str) -> Result<()>
Stores algorithm parameters in a file storage Read more
source§fn write_with_name(&self, fs: &Ptr<FileStorage>, name: &str) -> Result<()>
fn write_with_name(&self, fs: &Ptr<FileStorage>, name: &str) -> Result<()>
@deprecated Read more
source§fn write_with_name_def(&self, fs: &Ptr<FileStorage>) -> Result<()>
fn write_with_name_def(&self, fs: &Ptr<FileStorage>) -> Result<()>
👎Deprecated:
§Note
Deprecated: ## Note
This alternative version of AlgorithmTraitConst::write_with_name function uses the following default values for its arguments: Read more
source§fn empty(&self) -> Result<bool>
fn empty(&self) -> Result<bool>
Returns true if the Algorithm is empty (e.g. in the very beginning or after unsuccessful read
source§fn save(&self, filename: &str) -> Result<()>
fn save(&self, filename: &str) -> Result<()>
Saves the algorithm to a file.
In order to make this method work, the derived class must implement Algorithm::write(FileStorage& fs).
source§fn get_default_name(&self) -> Result<String>
fn get_default_name(&self) -> Result<String>
Returns the algorithm string identifier.
This string is used as top level xml/yml node tag when the object is saved to a file or string.
source§impl Boxed for ChannelsPReLULayer
impl Boxed for ChannelsPReLULayer
source§unsafe fn from_raw(
ptr: <ChannelsPReLULayer as OpenCVFromExtern>::ExternReceive
) -> Self
unsafe fn from_raw( ptr: <ChannelsPReLULayer as OpenCVFromExtern>::ExternReceive ) -> Self
Wrap the specified raw pointer Read more
source§fn into_raw(
self
) -> <ChannelsPReLULayer as OpenCVTypeExternContainer>::ExternSendMut
fn into_raw( self ) -> <ChannelsPReLULayer as OpenCVTypeExternContainer>::ExternSendMut
Return the underlying raw pointer while consuming this wrapper. Read more
source§fn as_raw(
&self
) -> <ChannelsPReLULayer as OpenCVTypeExternContainer>::ExternSend
fn as_raw( &self ) -> <ChannelsPReLULayer as OpenCVTypeExternContainer>::ExternSend
Return the underlying raw pointer. Read more
source§fn as_raw_mut(
&mut self
) -> <ChannelsPReLULayer as OpenCVTypeExternContainer>::ExternSendMut
fn as_raw_mut( &mut self ) -> <ChannelsPReLULayer as OpenCVTypeExternContainer>::ExternSendMut
Return the underlying mutable raw pointer Read more
source§impl ChannelsPReLULayerTrait for ChannelsPReLULayer
impl ChannelsPReLULayerTrait for ChannelsPReLULayer
fn as_raw_mut_ChannelsPReLULayer(&mut self) -> *mut c_void
source§impl ChannelsPReLULayerTraitConst for ChannelsPReLULayer
impl ChannelsPReLULayerTraitConst for ChannelsPReLULayer
fn as_raw_ChannelsPReLULayer(&self) -> *const c_void
source§impl Debug for ChannelsPReLULayer
impl Debug for ChannelsPReLULayer
source§impl Default for ChannelsPReLULayer
impl Default for ChannelsPReLULayer
source§impl Drop for ChannelsPReLULayer
impl Drop for ChannelsPReLULayer
source§impl From<ChannelsPReLULayer> for ActivationLayer
impl From<ChannelsPReLULayer> for ActivationLayer
source§fn from(s: ChannelsPReLULayer) -> Self
fn from(s: ChannelsPReLULayer) -> Self
Converts to this type from the input type.
source§impl From<ChannelsPReLULayer> for Algorithm
impl From<ChannelsPReLULayer> for Algorithm
source§fn from(s: ChannelsPReLULayer) -> Self
fn from(s: ChannelsPReLULayer) -> Self
Converts to this type from the input type.
source§impl From<ChannelsPReLULayer> for Layer
impl From<ChannelsPReLULayer> for Layer
source§fn from(s: ChannelsPReLULayer) -> Self
fn from(s: ChannelsPReLULayer) -> Self
Converts to this type from the input type.
source§impl LayerTrait for ChannelsPReLULayer
impl LayerTrait for ChannelsPReLULayer
fn as_raw_mut_Layer(&mut self) -> *mut c_void
source§fn set_blobs(&mut self, val: Vector<Mat>)
fn set_blobs(&mut self, val: Vector<Mat>)
List of learned parameters must be stored here to allow read them by using Net::getParam().
source§fn set_name(&mut self, val: &str)
fn set_name(&mut self, val: &str)
Name of the layer instance, can be used for logging or other internal purposes.
source§fn set_type(&mut self, val: &str)
fn set_type(&mut self, val: &str)
Type name which was used for creating layer by layer factory.
source§fn set_preferable_target(&mut self, val: i32)
fn set_preferable_target(&mut self, val: i32)
prefer target for layer forwarding
source§fn finalize(
&mut self,
inputs: &impl ToInputArray,
outputs: &mut impl ToOutputArray
) -> Result<()>
fn finalize( &mut self, inputs: &impl ToInputArray, outputs: &mut impl ToOutputArray ) -> Result<()>
Computes and sets internal parameters according to inputs, outputs and blobs. Read more
source§fn forward_mat(
&mut self,
input: &mut Vector<Mat>,
output: &mut Vector<Mat>,
internals: &mut Vector<Mat>
) -> Result<()>
fn forward_mat( &mut self, input: &mut Vector<Mat>, output: &mut Vector<Mat>, internals: &mut Vector<Mat> ) -> Result<()>
👎Deprecated: Use Layer::forward(InputArrayOfArrays, OutputArrayOfArrays, OutputArrayOfArrays) instead
Given the @p input blobs, computes the output @p blobs. Read more
source§fn forward(
&mut self,
inputs: &impl ToInputArray,
outputs: &mut impl ToOutputArray,
internals: &mut impl ToOutputArray
) -> Result<()>
fn forward( &mut self, inputs: &impl ToInputArray, outputs: &mut impl ToOutputArray, internals: &mut impl ToOutputArray ) -> Result<()>
Given the @p input blobs, computes the output @p blobs. Read more
source§fn try_quantize(
&mut self,
scales: &Vector<Vector<f32>>,
zeropoints: &Vector<Vector<i32>>,
params: &mut impl LayerParamsTrait
) -> Result<bool>
fn try_quantize( &mut self, scales: &Vector<Vector<f32>>, zeropoints: &Vector<Vector<i32>>, params: &mut impl LayerParamsTrait ) -> Result<bool>
Tries to quantize the given layer and compute the quantization parameters required for fixed point implementation. Read more
source§fn forward_fallback(
&mut self,
inputs: &impl ToInputArray,
outputs: &mut impl ToOutputArray,
internals: &mut impl ToOutputArray
) -> Result<()>
fn forward_fallback( &mut self, inputs: &impl ToInputArray, outputs: &mut impl ToOutputArray, internals: &mut impl ToOutputArray ) -> Result<()>
Given the @p input blobs, computes the output @p blobs. Read more
source§fn finalize_mat_to(
&mut self,
inputs: &Vector<Mat>,
outputs: &mut Vector<Mat>
) -> Result<()>
fn finalize_mat_to( &mut self, inputs: &Vector<Mat>, outputs: &mut Vector<Mat> ) -> Result<()>
👎Deprecated: Use Layer::finalize(InputArrayOfArrays, OutputArrayOfArrays) instead
Computes and sets internal parameters according to inputs, outputs and blobs. Read more
source§fn finalize_mat(&mut self, inputs: &Vector<Mat>) -> Result<Vector<Mat>>
fn finalize_mat(&mut self, inputs: &Vector<Mat>) -> Result<Vector<Mat>>
👎Deprecated: Use Layer::finalize(InputArrayOfArrays, OutputArrayOfArrays) instead
Computes and sets internal parameters according to inputs, outputs and blobs. Read more
source§fn run(
&mut self,
inputs: &Vector<Mat>,
outputs: &mut Vector<Mat>,
internals: &mut Vector<Mat>
) -> Result<()>
fn run( &mut self, inputs: &Vector<Mat>, outputs: &mut Vector<Mat>, internals: &mut Vector<Mat> ) -> Result<()>
👎Deprecated: This method will be removed in the future release.
Allocates layer and computes output. Read more
source§fn input_name_to_index(&mut self, input_name: &str) -> Result<i32>
fn input_name_to_index(&mut self, input_name: &str) -> Result<i32>
Returns index of input blob into the input array. Read more
source§fn output_name_to_index(&mut self, output_name: &str) -> Result<i32>
fn output_name_to_index(&mut self, output_name: &str) -> Result<i32>
Returns index of output blob in output array. Read more
source§fn support_backend(&mut self, backend_id: i32) -> Result<bool>
fn support_backend(&mut self, backend_id: i32) -> Result<bool>
Ask layer if it support specific backend for doing computations. Read more
source§fn init_halide(
&mut self,
inputs: &Vector<Ptr<BackendWrapper>>
) -> Result<Ptr<BackendNode>>
fn init_halide( &mut self, inputs: &Vector<Ptr<BackendWrapper>> ) -> Result<Ptr<BackendNode>>
Returns Halide backend node. Read more
fn init_ngraph( &mut self, inputs: &Vector<Ptr<BackendWrapper>>, nodes: &Vector<Ptr<BackendNode>> ) -> Result<Ptr<BackendNode>>
fn init_vk_com( &mut self, inputs: &Vector<Ptr<BackendWrapper>>, outputs: &mut Vector<Ptr<BackendWrapper>> ) -> Result<Ptr<BackendNode>>
fn init_webnn( &mut self, inputs: &Vector<Ptr<BackendWrapper>>, nodes: &Vector<Ptr<BackendNode>> ) -> Result<Ptr<BackendNode>>
source§unsafe fn init_cuda(
&mut self,
context: *mut c_void,
inputs: &Vector<Ptr<BackendWrapper>>,
outputs: &Vector<Ptr<BackendWrapper>>
) -> Result<Ptr<BackendNode>>
unsafe fn init_cuda( &mut self, context: *mut c_void, inputs: &Vector<Ptr<BackendWrapper>>, outputs: &Vector<Ptr<BackendWrapper>> ) -> Result<Ptr<BackendNode>>
Returns a CUDA backend node Read more
source§unsafe fn init_tim_vx(
&mut self,
tim_vx_info: *mut c_void,
inputs_wrapper: &Vector<Ptr<BackendWrapper>>,
outputs_wrapper: &Vector<Ptr<BackendWrapper>>,
is_last: bool
) -> Result<Ptr<BackendNode>>
unsafe fn init_tim_vx( &mut self, tim_vx_info: *mut c_void, inputs_wrapper: &Vector<Ptr<BackendWrapper>>, outputs_wrapper: &Vector<Ptr<BackendWrapper>>, is_last: bool ) -> Result<Ptr<BackendNode>>
Returns a TimVX backend node Read more
source§fn init_cann(
&mut self,
inputs: &Vector<Ptr<BackendWrapper>>,
outputs: &Vector<Ptr<BackendWrapper>>,
nodes: &Vector<Ptr<BackendNode>>
) -> Result<Ptr<BackendNode>>
fn init_cann( &mut self, inputs: &Vector<Ptr<BackendWrapper>>, outputs: &Vector<Ptr<BackendWrapper>>, nodes: &Vector<Ptr<BackendNode>> ) -> Result<Ptr<BackendNode>>
Returns a CANN backend node Read more
source§fn try_attach(&mut self, node: &Ptr<BackendNode>) -> Result<Ptr<BackendNode>>
fn try_attach(&mut self, node: &Ptr<BackendNode>) -> Result<Ptr<BackendNode>>
Implement layers fusing. Read more
source§fn set_activation(&mut self, layer: &Ptr<ActivationLayer>) -> Result<bool>
fn set_activation(&mut self, layer: &Ptr<ActivationLayer>) -> Result<bool>
Tries to attach to the layer the subsequent activation layer, i.e. do the layer fusion in a partial case. Read more
source§fn try_fuse(&mut self, top: &mut Ptr<Layer>) -> Result<bool>
fn try_fuse(&mut self, top: &mut Ptr<Layer>) -> Result<bool>
Try to fuse current layer with a next one Read more
source§fn unset_attached(&mut self) -> Result<()>
fn unset_attached(&mut self) -> Result<()>
“Detaches” all the layers, attached to particular layer.
fn update_memory_shapes(&mut self, inputs: &Vector<MatShape>) -> Result<bool>
fn set_params_from(&mut self, params: &impl LayerParamsTraitConst) -> Result<()>
source§impl LayerTraitConst for ChannelsPReLULayer
impl LayerTraitConst for ChannelsPReLULayer
fn as_raw_Layer(&self) -> *const c_void
source§fn blobs(&self) -> Vector<Mat>
fn blobs(&self) -> Vector<Mat>
List of learned parameters must be stored here to allow read them by using Net::getParam().
source§fn name(&self) -> String
fn name(&self) -> String
Name of the layer instance, can be used for logging or other internal purposes.
source§fn preferable_target(&self) -> i32
fn preferable_target(&self) -> i32
prefer target for layer forwarding
source§fn apply_halide_scheduler(
&self,
node: &mut Ptr<BackendNode>,
inputs: &Vector<Mat>,
outputs: &Vector<Mat>,
target_id: i32
) -> Result<()>
fn apply_halide_scheduler( &self, node: &mut Ptr<BackendNode>, inputs: &Vector<Mat>, outputs: &Vector<Mat>, target_id: i32 ) -> Result<()>
Automatic Halide scheduling based on layer hyper-parameters. Read more
source§fn get_scale_shift(
&self,
scale: &mut impl MatTrait,
shift: &mut impl MatTrait
) -> Result<()>
fn get_scale_shift( &self, scale: &mut impl MatTrait, shift: &mut impl MatTrait ) -> Result<()>
Returns parameters of layers with channel-wise multiplication and addition. Read more
source§fn get_scale_zeropoint(
&self,
scale: &mut f32,
zeropoint: &mut i32
) -> Result<()>
fn get_scale_zeropoint( &self, scale: &mut f32, zeropoint: &mut i32 ) -> Result<()>
Returns scale and zeropoint of layers Read more
fn get_memory_shapes( &self, inputs: &Vector<MatShape>, required_outputs: i32, outputs: &mut Vector<MatShape>, internals: &mut Vector<MatShape> ) -> Result<bool>
fn get_flops( &self, inputs: &Vector<MatShape>, outputs: &Vector<MatShape> ) -> Result<i64>
source§impl TryFrom<ActivationLayer> for ChannelsPReLULayer
impl TryFrom<ActivationLayer> for ChannelsPReLULayer
source§impl TryFrom<Layer> for ChannelsPReLULayer
impl TryFrom<Layer> for ChannelsPReLULayer
impl Send for ChannelsPReLULayer
Auto Trait Implementations§
impl Freeze for ChannelsPReLULayer
impl RefUnwindSafe for ChannelsPReLULayer
impl !Sync for ChannelsPReLULayer
impl Unpin for ChannelsPReLULayer
impl UnwindSafe for ChannelsPReLULayer
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<Mat> ModifyInplace for Matwhere
Mat: Boxed,
impl<Mat> ModifyInplace for Matwhere
Mat: Boxed,
source§unsafe fn modify_inplace<Res>(
&mut self,
f: impl FnOnce(&Mat, &mut Mat) -> Res
) -> Res
unsafe fn modify_inplace<Res>( &mut self, f: impl FnOnce(&Mat, &mut Mat) -> Res ) -> Res
Helper function to call OpenCV functions that allow in-place modification of a
Mat
or another similar object. By passing
a mutable reference to the Mat
to this function your closure will get called with the read reference and a write references
to the same Mat
. This is of course unsafe as it breaks the Rust aliasing rules, but it might be useful for some performance
sensitive operations. One example of an OpenCV function that allows such in-place modification is imgproc::threshold
. Read more