[][src]Trait opencv::videostab::prelude::LpMotionStabilizerTrait

pub trait LpMotionStabilizerTrait: IMotionStabilizer {
    pub fn as_raw_LpMotionStabilizer(&self) -> *const c_void;
pub fn as_raw_mut_LpMotionStabilizer(&mut self) -> *mut c_void; pub fn set_motion_model(&mut self, val: MotionModel) -> Result<()> { ... }
pub fn motion_model(&self) -> Result<MotionModel> { ... }
pub fn set_frame_size(&mut self, val: Size) -> Result<()> { ... }
pub fn frame_size(&self) -> Result<Size> { ... }
pub fn set_trim_ratio(&mut self, val: f32) -> Result<()> { ... }
pub fn trim_ratio(&self) -> Result<f32> { ... }
pub fn set_weight1(&mut self, val: f32) -> Result<()> { ... }
pub fn weight1(&self) -> Result<f32> { ... }
pub fn set_weight2(&mut self, val: f32) -> Result<()> { ... }
pub fn weight2(&self) -> Result<f32> { ... }
pub fn set_weight3(&mut self, val: f32) -> Result<()> { ... }
pub fn weight3(&self) -> Result<f32> { ... }
pub fn set_weight4(&mut self, val: f32) -> Result<()> { ... }
pub fn weight4(&self) -> Result<f32> { ... }
pub fn stabilize(
        &mut self,
        size: i32,
        motions: &Vector<Mat>,
        range: &Range,
        stabilization_motions: &mut Mat
    ) -> Result<()> { ... } }

Required methods

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Provided methods

pub fn set_motion_model(&mut self, val: MotionModel) -> Result<()>[src]

pub fn motion_model(&self) -> Result<MotionModel>[src]

pub fn set_frame_size(&mut self, val: Size) -> Result<()>[src]

pub fn frame_size(&self) -> Result<Size>[src]

pub fn set_trim_ratio(&mut self, val: f32) -> Result<()>[src]

pub fn trim_ratio(&self) -> Result<f32>[src]

pub fn set_weight1(&mut self, val: f32) -> Result<()>[src]

pub fn weight1(&self) -> Result<f32>[src]

pub fn set_weight2(&mut self, val: f32) -> Result<()>[src]

pub fn weight2(&self) -> Result<f32>[src]

pub fn set_weight3(&mut self, val: f32) -> Result<()>[src]

pub fn weight3(&self) -> Result<f32>[src]

pub fn set_weight4(&mut self, val: f32) -> Result<()>[src]

pub fn weight4(&self) -> Result<f32>[src]

pub fn stabilize(
    &mut self,
    size: i32,
    motions: &Vector<Mat>,
    range: &Range,
    stabilization_motions: &mut Mat
) -> Result<()>
[src]

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Implementors

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