[−][src]Struct opencv::stitching::Detail_FeatherBlender
Simple blender which mixes images at its borders.
Implementations
impl Detail_FeatherBlender
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pub fn as_raw_Detail_FeatherBlender(&self) -> *const c_void
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pub fn as_raw_mut_Detail_FeatherBlender(&mut self) -> *mut c_void
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impl Detail_FeatherBlender
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pub fn new(sharpness: f32) -> Result<Detail_FeatherBlender>
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C++ default parameters
- sharpness: 0.02f
Trait Implementations
impl Boxed for Detail_FeatherBlender
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pub unsafe fn from_raw(ptr: *mut c_void) -> Self
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pub fn into_raw(self) -> *mut c_void
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pub fn as_raw(&self) -> *const c_void
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pub fn as_raw_mut(&mut self) -> *mut c_void
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impl Detail_BlenderTrait for Detail_FeatherBlender
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pub fn as_raw_Detail_Blender(&self) -> *const c_void
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pub fn as_raw_mut_Detail_Blender(&mut self) -> *mut c_void
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pub fn prepare(
&mut self,
corners: &Vector<Point>,
sizes: &Vector<Size>
) -> Result<()>
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&mut self,
corners: &Vector<Point>,
sizes: &Vector<Size>
) -> Result<()>
pub fn prepare_1(&mut self, dst_roi: Rect) -> Result<()>
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pub fn feed(
&mut self,
img: &dyn ToInputArray,
mask: &dyn ToInputArray,
tl: Point
) -> Result<()>
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&mut self,
img: &dyn ToInputArray,
mask: &dyn ToInputArray,
tl: Point
) -> Result<()>
pub fn blend(
&mut self,
dst: &mut dyn ToInputOutputArray,
dst_mask: &mut dyn ToInputOutputArray
) -> Result<()>
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&mut self,
dst: &mut dyn ToInputOutputArray,
dst_mask: &mut dyn ToInputOutputArray
) -> Result<()>
impl Detail_FeatherBlenderTrait for Detail_FeatherBlender
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pub fn as_raw_Detail_FeatherBlender(&self) -> *const c_void
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pub fn as_raw_mut_Detail_FeatherBlender(&mut self) -> *mut c_void
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pub fn sharpness(&self) -> Result<f32>
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pub fn set_sharpness(&mut self, val: f32) -> Result<()>
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pub fn prepare(&mut self, dst_roi: Rect) -> Result<()>
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pub fn feed(
&mut self,
img: &dyn ToInputArray,
mask: &dyn ToInputArray,
tl: Point
) -> Result<()>
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&mut self,
img: &dyn ToInputArray,
mask: &dyn ToInputArray,
tl: Point
) -> Result<()>
pub fn blend(
&mut self,
dst: &mut dyn ToInputOutputArray,
dst_mask: &mut dyn ToInputOutputArray
) -> Result<()>
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&mut self,
dst: &mut dyn ToInputOutputArray,
dst_mask: &mut dyn ToInputOutputArray
) -> Result<()>
pub fn create_weight_maps(
&mut self,
masks: &Vector<UMat>,
corners: &Vector<Point>,
weight_maps: &mut Vector<UMat>
) -> Result<Rect>
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&mut self,
masks: &Vector<UMat>,
corners: &Vector<Point>,
weight_maps: &mut Vector<UMat>
) -> Result<Rect>
impl Drop for Detail_FeatherBlender
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impl Send for Detail_FeatherBlender
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Auto Trait Implementations
impl RefUnwindSafe for Detail_FeatherBlender
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impl !Sync for Detail_FeatherBlender
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impl Unpin for Detail_FeatherBlender
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impl UnwindSafe for Detail_FeatherBlender
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,