[][src]Trait opencv::prelude::RandomPatternCornerFinderTrait

pub trait RandomPatternCornerFinderTrait {
    pub fn as_raw_RandomPatternCornerFinder(&self) -> *const c_void;
pub fn as_raw_mut_RandomPatternCornerFinder(&mut self) -> *mut c_void; pub fn load_pattern(&mut self, pattern_image: &Mat) -> Result<()> { ... }
pub fn load_pattern_1(
        &mut self,
        pattern_image: &Mat,
        pattern_key_points: &Vector<KeyPoint>,
        pattern_descriptors: &Mat
    ) -> Result<()> { ... }
pub fn compute_object_image_points(
        &mut self,
        input_images: Vector<Mat>
    ) -> Result<()> { ... }
pub fn compute_object_image_points_for_single(
        &mut self,
        input_image: Mat
    ) -> Result<Vector<Mat>> { ... }
pub fn get_object_points(&mut self) -> Result<Vector<Mat>> { ... }
pub fn get_image_points(&mut self) -> Result<Vector<Mat>> { ... } }

Class for finding features points and corresponding 3D in world coordinate of a "random" pattern, which can be to be used in calibration. It is useful when pattern is partly occluded or only a part of pattern can be observed in multiple cameras calibration. The pattern can be generated by RandomPatternGenerator class described in this file.

Please refer to paper B. Li, L. Heng, K. Kevin and M. Pollefeys, "A Multiple-Camera System Calibration Toolbox Using A Feature Descriptor-Based Calibration Pattern", in IROS 2013.

Required methods

Loading content...

Provided methods

pub fn load_pattern(&mut self, pattern_image: &Mat) -> Result<()>[src]

pub fn load_pattern_1(
    &mut self,
    pattern_image: &Mat,
    pattern_key_points: &Vector<KeyPoint>,
    pattern_descriptors: &Mat
) -> Result<()>
[src]

pub fn compute_object_image_points(
    &mut self,
    input_images: Vector<Mat>
) -> Result<()>
[src]

pub fn compute_object_image_points_for_single(
    &mut self,
    input_image: Mat
) -> Result<Vector<Mat>>
[src]

pub fn get_object_points(&mut self) -> Result<Vector<Mat>>[src]

pub fn get_image_points(&mut self) -> Result<Vector<Mat>>[src]

Loading content...

Implementors

Loading content...