[][src]Trait opencv::face::FacemarkAAM_Model_TextureTrait

pub trait FacemarkAAM_Model_TextureTrait {
    pub fn as_raw_FacemarkAAM_Model_Texture(&self) -> *const c_void;
pub fn as_raw_mut_FacemarkAAM_Model_Texture(&mut self) -> *mut c_void; pub fn max_m(&self) -> i32 { ... }
pub fn set_max_m(&mut self, val: i32) { ... }
pub fn resolution(&self) -> Rect { ... }
pub fn set_resolution(&mut self, val: Rect) { ... }
pub fn a(&mut self) -> Mat { ... }
pub fn set_a(&mut self, val: Mat) { ... }
pub fn a0(&mut self) -> Mat { ... }
pub fn set_a0(&mut self, val: Mat) { ... }
pub fn aa(&mut self) -> Mat { ... }
pub fn set_aa(&mut self, val: Mat) { ... }
pub fn aa0(&mut self) -> Mat { ... }
pub fn set_aa0(&mut self, val: Mat) { ... }
pub fn texture_idx(&mut self) -> Vector<Vector<Point>> { ... }
pub fn set_texture_idx(&mut self, val: Vector<Vector<Point>>) { ... }
pub fn base_shape(&mut self) -> Vector<Point2f> { ... }
pub fn set_base_shape(&mut self, val: Vector<Point2f>) { ... }
pub fn ind1(&mut self) -> Vector<i32> { ... }
pub fn set_ind1(&mut self, val: Vector<i32>) { ... }
pub fn ind2(&mut self) -> Vector<i32> { ... }
pub fn set_ind2(&mut self, val: Vector<i32>) { ... } }

Required methods

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Provided methods

pub fn max_m(&self) -> i32[src]

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pub fn set_max_m(&mut self, val: i32)[src]

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pub fn resolution(&self) -> Rect[src]

pub fn set_resolution(&mut self, val: Rect)[src]

pub fn a(&mut self) -> Mat[src]

pub fn set_a(&mut self, val: Mat)[src]

pub fn a0(&mut self) -> Mat[src]

pub fn set_a0(&mut self, val: Mat)[src]

pub fn aa(&mut self) -> Mat[src]

pub fn set_aa(&mut self, val: Mat)[src]

pub fn aa0(&mut self) -> Mat[src]

pub fn set_aa0(&mut self, val: Mat)[src]

pub fn texture_idx(&mut self) -> Vector<Vector<Point>>[src]

pub fn set_texture_idx(&mut self, val: Vector<Vector<Point>>)[src]

pub fn base_shape(&mut self) -> Vector<Point2f>[src]

pub fn set_base_shape(&mut self, val: Vector<Point2f>)[src]

pub fn ind1(&mut self) -> Vector<i32>[src]

pub fn set_ind1(&mut self, val: Vector<i32>)[src]

pub fn ind2(&mut self) -> Vector<i32>[src]

pub fn set_ind2(&mut self, val: Vector<i32>)[src]

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Implementors

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