[][src]Trait opencv::face::prelude::FacemarkLBF_ParamsTrait

pub trait FacemarkLBF_ParamsTrait {
    pub fn as_raw_FacemarkLBF_Params(&self) -> *const c_void;
pub fn as_raw_mut_FacemarkLBF_Params(&mut self) -> *mut c_void; pub fn shape_offset(&self) -> f64 { ... }
pub fn set_shape_offset(&mut self, val: f64) { ... }
pub fn cascade_face(&self) -> String { ... }
pub fn set_cascade_face(&mut self, val: &str) { ... }
pub fn verbose(&self) -> bool { ... }
pub fn set_verbose(&mut self, val: bool) { ... }
pub fn n_landmarks(&self) -> i32 { ... }
pub fn set_n_landmarks(&mut self, val: i32) { ... }
pub fn init_shape_n(&self) -> i32 { ... }
pub fn set_init_shape_n(&mut self, val: i32) { ... }
pub fn stages_n(&self) -> i32 { ... }
pub fn set_stages_n(&mut self, val: i32) { ... }
pub fn tree_n(&self) -> i32 { ... }
pub fn set_tree_n(&mut self, val: i32) { ... }
pub fn tree_depth(&self) -> i32 { ... }
pub fn set_tree_depth(&mut self, val: i32) { ... }
pub fn bagging_overlap(&self) -> f64 { ... }
pub fn set_bagging_overlap(&mut self, val: f64) { ... }
pub fn model_filename(&self) -> String { ... }
pub fn set_model_filename(&mut self, val: &str) { ... }
pub fn save_model(&self) -> bool { ... }
pub fn set_save_model(&mut self, val: bool) { ... }
pub fn seed(&self) -> u32 { ... }
pub fn set_seed(&mut self, val: u32) { ... }
pub fn feats_m(&mut self) -> Vector<i32> { ... }
pub fn set_feats_m(&mut self, val: Vector<i32>) { ... }
pub fn radius_m(&mut self) -> Vector<f64> { ... }
pub fn set_radius_m(&mut self, val: Vector<f64>) { ... }
pub fn detect_roi(&self) -> Rect { ... }
pub fn set_detect_roi(&mut self, val: Rect) { ... }
pub fn read(&mut self, unnamed: &FileNode) -> Result<()> { ... }
pub fn write(&self, unnamed: &mut FileStorage) -> Result<()> { ... } }

Required methods

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Provided methods

pub fn shape_offset(&self) -> f64[src]

pub fn set_shape_offset(&mut self, val: f64)[src]

pub fn cascade_face(&self) -> String[src]

pub fn set_cascade_face(&mut self, val: &str)[src]

pub fn verbose(&self) -> bool[src]

pub fn set_verbose(&mut self, val: bool)[src]

pub fn n_landmarks(&self) -> i32[src]

pub fn set_n_landmarks(&mut self, val: i32)[src]

pub fn init_shape_n(&self) -> i32[src]

pub fn set_init_shape_n(&mut self, val: i32)[src]

pub fn stages_n(&self) -> i32[src]

pub fn set_stages_n(&mut self, val: i32)[src]

pub fn tree_n(&self) -> i32[src]

pub fn set_tree_n(&mut self, val: i32)[src]

pub fn tree_depth(&self) -> i32[src]

pub fn set_tree_depth(&mut self, val: i32)[src]

pub fn bagging_overlap(&self) -> f64[src]

pub fn set_bagging_overlap(&mut self, val: f64)[src]

pub fn model_filename(&self) -> String[src]

pub fn set_model_filename(&mut self, val: &str)[src]

pub fn save_model(&self) -> bool[src]

flag to save the trained model or not

pub fn set_save_model(&mut self, val: bool)[src]

flag to save the trained model or not

pub fn seed(&self) -> u32[src]

seed for shuffling the training data

pub fn set_seed(&mut self, val: u32)[src]

seed for shuffling the training data

pub fn feats_m(&mut self) -> Vector<i32>[src]

pub fn set_feats_m(&mut self, val: Vector<i32>)[src]

pub fn radius_m(&mut self) -> Vector<f64>[src]

pub fn set_radius_m(&mut self, val: Vector<f64>)[src]

pub fn detect_roi(&self) -> Rect[src]

pub fn set_detect_roi(&mut self, val: Rect)[src]

pub fn read(&mut self, unnamed: &FileNode) -> Result<()>[src]

pub fn write(&self, unnamed: &mut FileStorage) -> Result<()>[src]

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Implementors

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