[−][src]Function opencv::core::render_1
pub fn render_1(arr: &Arrays, mode: i32, color: Scalar) -> Result<()>
Render OpenGL texture or primitives.
Parameters
- tex: Texture to draw.
- wndRect: Region of window, where to draw a texture (normalized coordinates).
- texRect: Region of texture to draw (normalized coordinates).
Overloaded parameters
- arr: Array of privitives vertices.
- mode: Render mode. One of cv::ogl::RenderModes
- color: Color for all vertices. Will be used if arr doesn't contain color array.
C++ default parameters
- mode: POINTS
- color: Scalar::all(255)