Struct onyx::context::Context
[−]
[src]
pub struct Context { pub display: Display, pub color: Cell<Color>, pub background_color: Cell<Color>, pub size: Cell<Vec2>, pub mouse: Cell<Vec2>, pub dt: Cell<Duration>, pub quad: Mesh, pub white: Texture, pub default_shader: Shader, }
Fields
display: Display
color: Cell<Color>
background_color: Cell<Color>
size: Cell<Vec2>
mouse: Cell<Vec2>
dt: Cell<Duration>
quad: Mesh
white: Texture
default_shader: Shader