[][src]Struct onebitsy::Pins

pub struct Pins {
    pub pa0: PA0<Input<Floating>>,
    pub pa1: PA1<Input<Floating>>,
    pub pa2: PA2<Input<Floating>>,
    pub pa3: PA3<Input<Floating>>,
    pub pa4: PA4<Input<Floating>>,
    pub pa5: PA5<Input<Floating>>,
    pub pa6: PA6<Input<Floating>>,
    pub pa7: PA7<Input<Floating>>,
    pub pa8: PA8<Input<Floating>>,
    pub pa9: PA9<Input<Floating>>,
    pub pa10: PA10<Input<Floating>>,
    pub pa11: PA11<Input<Floating>>,
    pub pa12: PA12<Input<Floating>>,
    pub pa13: PA13<Input<Floating>>,
    pub pa14: PA14<Input<Floating>>,
    pub pa15: PA15<Input<Floating>>,
    pub pb0: PB0<Input<Floating>>,
    pub pb1: PB1<Input<Floating>>,
    pub pb2: PB2<Input<Floating>>,
    pub pb3: PB3<Input<Floating>>,
    pub pb4: PB4<Input<Floating>>,
    pub pb5: PB5<Input<Floating>>,
    pub pb6: PB6<Input<Floating>>,
    pub pb7: PB7<Input<Floating>>,
    pub pb8: PB8<Input<Floating>>,
    pub pb9: PB9<Input<Floating>>,
    pub pb10: PB10<Input<Floating>>,
    pub pb11: PB11<Input<Floating>>,
    pub pb12: PB12<Input<Floating>>,
    pub pb13: PB13<Input<Floating>>,
    pub pb14: PB14<Input<Floating>>,
    pub pb15: PB15<Input<Floating>>,
    pub pc1: PC1<Input<Floating>>,
    pub pc2: PC2<Input<Floating>>,
    pub pc3: PC3<Input<Floating>>,
    pub pc4: PC4<Input<Floating>>,
    pub pc5: PC5<Input<Floating>>,
    pub pc6: PC6<Input<Floating>>,
    pub pc7: PC7<Input<Floating>>,
    pub pc8: PC8<Input<Floating>>,
    pub pc9: PC9<Input<Floating>>,
    pub pc10: PC10<Input<Floating>>,
    pub pc11: PC11<Input<Floating>>,
    pub pc12: PC12<Input<Floating>>,
    pub pc13: PC13<Input<Floating>>,
    pub pc14: PC14<Input<Floating>>,
    pub pc15: PC15<Input<Floating>>,
    pub pd2: PD2<Input<Floating>>,
}

Fields

pa0: PA0<Input<Floating>>pa1: PA1<Input<Floating>>pa2: PA2<Input<Floating>>pa3: PA3<Input<Floating>>pa4: PA4<Input<Floating>>pa5: PA5<Input<Floating>>pa6: PA6<Input<Floating>>pa7: PA7<Input<Floating>>pa8: PA8<Input<Floating>>pa9: PA9<Input<Floating>>pa10: PA10<Input<Floating>>pa11: PA11<Input<Floating>>pa12: PA12<Input<Floating>>pa13: PA13<Input<Floating>>pa14: PA14<Input<Floating>>pa15: PA15<Input<Floating>>pb0: PB0<Input<Floating>>pb1: PB1<Input<Floating>>pb2: PB2<Input<Floating>>pb3: PB3<Input<Floating>>pb4: PB4<Input<Floating>>pb5: PB5<Input<Floating>>pb6: PB6<Input<Floating>>pb7: PB7<Input<Floating>>pb8: PB8<Input<Floating>>pb9: PB9<Input<Floating>>pb10: PB10<Input<Floating>>pb11: PB11<Input<Floating>>pb12: PB12<Input<Floating>>pb13: PB13<Input<Floating>>pb14: PB14<Input<Floating>>pb15: PB15<Input<Floating>>pc1: PC1<Input<Floating>>pc2: PC2<Input<Floating>>pc3: PC3<Input<Floating>>pc4: PC4<Input<Floating>>pc5: PC5<Input<Floating>>pc6: PC6<Input<Floating>>pc7: PC7<Input<Floating>>pc8: PC8<Input<Floating>>pc9: PC9<Input<Floating>>pc10: PC10<Input<Floating>>pc11: PC11<Input<Floating>>pc12: PC12<Input<Floating>>pc13: PC13<Input<Floating>>pc14: PC14<Input<Floating>>pc15: PC15<Input<Floating>>pd2: PD2<Input<Floating>>

Methods

impl Pins[src]

pub fn new(gpioa: Parts, gpiob: Parts, gpioc: Parts, gpiod: Parts) -> Self[src]

Auto Trait Implementations

impl Send for Pins

impl Sync for Pins

impl Unpin for Pins

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.