[][src]Crate olympia_engine

This crate represents the shared logic of olympia across all frontends.

The best modules to start looking in are the gameboy module which contains the emulation core, and rom which contains the logic for parsing ROMs and handling gameboy cartridge memory controllers.

By default, it is no_std compatible, and has the following optional features:

  • std - This feature can be enabled in a std environment to enable niceties like Display/Error implementations on error types.
  • disassembler - This feature can be enabled in any environment to enable support for dissambling gameboy instructions.

Modules

address

Represents a variety of addressing types for emulation.

decoder

Contains decoding logic for gameboy instructions

disassembler
gameboy

This crate represents the emulation core for a Gameboy.

registers

Contains operations on CPU registers

rom