Struct old_school_gfx_glutin_ext::InitState
source · #[non_exhaustive]pub struct InitState<ColorView, DepthView> {
pub window: Window,
pub gl_config: Config,
pub gl_surface: Surface<WindowSurface>,
pub gl_context: PossiblyCurrentContext,
pub device: Device,
pub factory: Factory,
pub color_view: ColorView,
pub depth_view: DepthView,
}
Expand description
Initialised winit, glutin & gfx state.
Fields (Non-exhaustive)§
This struct is marked as non-exhaustive
Non-exhaustive structs could have additional fields added in future. Therefore, non-exhaustive structs cannot be constructed in external crates using the traditional
Struct { .. }
syntax; cannot be matched against without a wildcard ..
; and struct update syntax will not work.window: Window
§gl_config: Config
§gl_surface: Surface<WindowSurface>
§gl_context: PossiblyCurrentContext
§device: Device
§factory: Factory
§color_view: ColorView
§depth_view: DepthView
Auto Trait Implementations§
impl<ColorView, DepthView> !RefUnwindSafe for InitState<ColorView, DepthView>
impl<ColorView, DepthView> !Send for InitState<ColorView, DepthView>
impl<ColorView, DepthView> !Sync for InitState<ColorView, DepthView>
impl<ColorView, DepthView> Unpin for InitState<ColorView, DepthView>
impl<ColorView, DepthView> !UnwindSafe for InitState<ColorView, DepthView>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more