[−][src]Crate offscreen_gl_context
Structs
DrawBuffer | This structure represents an offscreen context draw buffer. It has a framebuffer, with at least color renderbuffer (alpha or not). It may also have packed or independent depth or stencil buffers, depending on context requirements. |
GLContext | This is a wrapper over a native headless GL context |
GLContextAttributes | This structure represents the attributes the context must support It's almost (if not) identical to WebGLGLContextAttributes |
GLContextCapabilities | This is a cross-platform struct, that every GLContext implementation
should have under the field |
GLFormats | This structure is here to allow cross-platform formatting |
GLLimits | |
NativeGLContext | |
NativeGLContextHandle |
Enums
ColorAttachmentType | |
GLFeature | |
GLVersion | Describes the OpenGL version that is requested when a context is created. |
Traits
GLContextDispatcher | |
NativeGLContextMethods |