pub struct GLLimits {
    pub max_vertex_attribs: u32,
    pub max_tex_size: u32,
    pub max_cube_map_tex_size: u32,
    pub max_combined_texture_image_units: u32,
    pub max_fragment_uniform_vectors: u32,
    pub max_renderbuffer_size: u32,
    pub max_texture_image_units: u32,
    pub max_varying_vectors: u32,
    pub max_vertex_texture_image_units: u32,
    pub max_vertex_uniform_vectors: u32,
}

Fields§

§max_vertex_attribs: u32§max_tex_size: u32§max_cube_map_tex_size: u32§max_combined_texture_image_units: u32§max_fragment_uniform_vectors: u32§max_renderbuffer_size: u32§max_texture_image_units: u32§max_varying_vectors: u32§max_vertex_texture_image_units: u32§max_vertex_uniform_vectors: u32

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