Struct oddio::MonoToStereo[][src]

pub struct MonoToStereo<T>(pub T);

Adapt a mono signal to output stereo by duplicating its output

Trait Implementations

impl<T: Signal<Frame = Sample>> Signal for MonoToStereo<T>[src]

type Frame = [Sample; 2]

Type of frames yielded by sample, e.g. [Sample; 2] for stereo

Auto Trait Implementations

impl<T> RefUnwindSafe for MonoToStereo<T> where
    T: RefUnwindSafe
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impl<T> Send for MonoToStereo<T> where
    T: Send
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impl<T> Sync for MonoToStereo<T> where
    T: Sync
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impl<T> Unpin for MonoToStereo<T> where
    T: Unpin
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impl<T> UnwindSafe for MonoToStereo<T> where
    T: UnwindSafe
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Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.