[][src]Struct obj::IndexTuple

pub struct IndexTuple(pub usize, pub Option<usize>, pub Option<usize>);

A tuple of position, texture and normal indices assigned to each polygon vertex.

These appear as / separated indices in .obj files.

Trait Implementations

impl Clone for IndexTuple[src]

impl Copy for IndexTuple[src]

impl Debug for IndexTuple[src]

impl Display for IndexTuple[src]

impl Eq for IndexTuple[src]

impl Hash for IndexTuple[src]

impl Ord for IndexTuple[src]

impl PartialEq<IndexTuple> for IndexTuple[src]

impl PartialOrd<IndexTuple> for IndexTuple[src]

impl StructuralEq for IndexTuple[src]

impl StructuralPartialEq for IndexTuple[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> ToString for T where
    T: Display + ?Sized
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.