[][src]Struct obj_pool::ObjPool

pub struct ObjPool<T> { /* fields omitted */ }

An object pool.

ObjPool<T> holds an array of slots for storing objects. Every slot is always in one of two states: occupied or vacant.

Essentially, this is equivalent to Vec<Option<T>>.

Insert and remove

When inserting a new object into object pool, a vacant slot is found and then the object is placed into the slot. If there are no vacant slots, the array is reallocated with bigger capacity. The cost of insertion is amortized O(1).

When removing an object, the slot containing it is marked as vacant and the object is returned. The cost of removal is O(1).

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::new();
let a = obj_pool.insert(10);
let b = obj_pool.insert(20);

assert_ne!(a, b); // ids are not the same

assert_eq!(obj_pool.remove(a), Some(10));
assert_eq!(obj_pool.get(a), None); // there is no object with this `ObjId` anymore

assert_eq!(obj_pool.insert(30), a); // slot is reused, got the same `ObjId`

Indexing

You can also access objects in an object pool by ObjId. However, accessing an object with invalid ObjId will result in panic.

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::new();
let a = obj_pool.insert(10);
let b = obj_pool.insert(20);

assert_eq!(obj_pool[a], 10);
assert_eq!(obj_pool[b], 20);

obj_pool[a] += obj_pool[b];
assert_eq!(obj_pool[a], 30);

To access slots without fear of panicking, use get and get_mut, which return Options.

Methods

impl<T> ObjPool<T>[src]

pub fn new() -> Self[src]

Constructs a new, empty object pool.

The object pool will not allocate until objects are inserted into it.

Examples

use obj_pool::ObjPool;

let mut obj_pool: ObjPool<i32> = ObjPool::new();

pub fn offset(&self) -> u32[src]

Returns an offset for this ObjPool, in release mode it's 0, in debug mode it's between 0 and u32::max_value() / 2.

pub fn with_offset(offset: u32) -> Self[src]

For debug purposes only.

pub fn obj_id_to_index(&self, obj_id: ObjId) -> u32[src]

Get an index in the ObjPool for the given ObjId.

pub fn index_to_obj_id(&self, index: u32) -> ObjId[src]

Make an ObjId from an index in this ObjPool.

pub fn with_capacity(cap: usize) -> Self[src]

Constructs a new, empty object pool with the specified capacity (number of slots).

The object pool will be able to hold exactly capacity objects without reallocating. If capacity is 0, the object pool will not allocate.

Examples

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::with_capacity(10);

assert_eq!(obj_pool.len(), 0);
assert_eq!(obj_pool.capacity(), 10);

// These inserts are done without reallocating...
for i in 0..10 {
    obj_pool.insert(i);
}
assert_eq!(obj_pool.capacity(), 10);

// ... but this one will reallocate.
obj_pool.insert(11);
assert!(obj_pool.capacity() > 10);

pub fn capacity(&self) -> usize[src]

Returns the number of slots in the object pool.

Examples

use obj_pool::ObjPool;

let obj_pool: ObjPool<i32> = ObjPool::with_capacity(10);
assert_eq!(obj_pool.capacity(), 10);

pub fn len(&self) -> u32[src]

Returns the number of occupied slots in the object pool.

Examples

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::new();
assert_eq!(obj_pool.len(), 0);

for i in 0..10 {
    obj_pool.insert(());
    assert_eq!(obj_pool.len(), i + 1);
}

pub fn is_empty(&self) -> bool[src]

Returns true if all slots are vacant.

Examples

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::new();
assert!(obj_pool.is_empty());

obj_pool.insert(1);
assert!(!obj_pool.is_empty());

pub fn next_vacant(&mut self) -> ObjId[src]

Returns the ObjId of the next inserted object if no other mutating calls take place in between.

Examples

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::new();

let a = obj_pool.next_vacant();
let b = obj_pool.insert(1);
assert_eq!(a, b);
let c = obj_pool.next_vacant();
let d = obj_pool.insert(2);
assert_eq!(c, d);

pub fn insert(&mut self, object: T) -> ObjId[src]

Inserts an object into the object pool and returns the ObjId of this object. The object pool will reallocate if it's full.

Examples

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::new();

let a = obj_pool.insert(1);
let b = obj_pool.insert(2);
assert!(a != b);

pub fn remove(&mut self, obj_id: ObjId) -> Option<T>[src]

Removes the object stored by ObjId from the object pool and returns it.

None is returned in case the there is no object with such an ObjId.

Examples

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::new();
let a = obj_pool.insert("hello");

assert_eq!(obj_pool.len(), 1);
assert_eq!(obj_pool.remove(a), Some("hello"));

assert_eq!(obj_pool.len(), 0);
assert_eq!(obj_pool.remove(a), None);

pub fn clear(&mut self)[src]

Clears the object pool, removing and dropping all objects it holds. Keeps the allocated memory for reuse.

Examples

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::new();
for i in 0..10 {
    obj_pool.insert(i);
}

assert_eq!(obj_pool.len(), 10);
obj_pool.clear();
assert_eq!(obj_pool.len(), 0);

pub fn get(&self, obj_id: ObjId) -> Option<&T>[src]

Returns a reference to the object by its ObjId.

If object is not found with given obj_id, None is returned.

Examples

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::new();
let obj_id = obj_pool.insert("hello");

assert_eq!(obj_pool.get(obj_id), Some(&"hello"));
obj_pool.remove(obj_id);
assert_eq!(obj_pool.get(obj_id), None);

pub fn get_mut(&mut self, obj_id: ObjId) -> Option<&mut T>[src]

Returns a mutable reference to the object by its ObjId.

If object can't be found, None is returned.

Examples

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::new();
let obj_id = obj_pool.insert(7);

assert_eq!(obj_pool.get_mut(obj_id), Some(&mut 7));
*obj_pool.get_mut(obj_id).unwrap() *= 10;
assert_eq!(obj_pool.get_mut(obj_id), Some(&mut 70));

pub unsafe fn get_unchecked(&self, obj_id: ObjId) -> &T[src]

Returns a reference to the object by its ObjId.

Safety

Behavior is undefined if object can't be found.

Examples

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::new();
let obj_id = obj_pool.insert("hello");

unsafe { assert_eq!(&*obj_pool.get_unchecked(obj_id), &"hello") }

pub unsafe fn get_unchecked_mut(&mut self, obj_id: ObjId) -> &mut T[src]

Returns a mutable reference to the object by its ObjId.

Safety

Behavior is undefined if object can't be found.

Examples

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::new();
let obj_id = obj_pool.insert("hello");

unsafe { assert_eq!(&*obj_pool.get_unchecked_mut(obj_id), &"hello") }

pub fn swap(&mut self, a: ObjId, b: ObjId)[src]

Swaps two objects in the object pool.

The two ObjIds are a and b.

Panics

Panics if any of the ObjIds is invalid.

Examples

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::new();
let a = obj_pool.insert(7);
let b = obj_pool.insert(8);

obj_pool.swap(a, b);
assert_eq!(obj_pool.get(a), Some(&8));
assert_eq!(obj_pool.get(b), Some(&7));

pub fn reserve(&mut self, additional: u32)[src]

Reserves capacity for at least additional more objects to be inserted. The object pool may reserve more space to avoid frequent reallocations.

Panics

Panics if the new capacity overflows u32.

Examples

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::new();
obj_pool.insert("hello");

obj_pool.reserve(10);
assert!(obj_pool.capacity() >= 11);

pub fn reserve_exact(&mut self, additional: u32)[src]

Reserves the minimum capacity for exactly additional more objects to be inserted.

Note that the allocator may give the object pool more space than it requests.

Panics

Panics if the new capacity overflows u32.

Examples

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::new();
obj_pool.insert("hello");

obj_pool.reserve_exact(10);
assert!(obj_pool.capacity() >= 11);

Important traits for Iter<'a, T>
pub fn iter(&self) -> Iter<T>[src]

Returns an iterator over occupied slots.

Examples

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::new();
obj_pool.insert(1);
obj_pool.insert(2);
obj_pool.insert(4);

let mut iterator = obj_pool.iter();
assert_eq!(iterator.next(), Some((obj_pool.index_to_obj_id(0), &1)));
assert_eq!(iterator.next(), Some((obj_pool.index_to_obj_id(1), &2)));
assert_eq!(iterator.next(), Some((obj_pool.index_to_obj_id(2), &4)));

Important traits for IterMut<'a, T>
pub fn iter_mut(&mut self) -> IterMut<T>[src]

Returns an iterator that returns mutable references to objects.

Examples

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::new();
obj_pool.insert("zero".to_string());
obj_pool.insert("one".to_string());
obj_pool.insert("two".to_string());

let offset = obj_pool.offset();
for (obj_id, object) in obj_pool.iter_mut() {
    *object = obj_id.into_index(offset).to_string() + " " + object;
}

let mut iterator = obj_pool.iter();
assert_eq!(iterator.next(), Some((obj_pool.index_to_obj_id(0), &"0 zero".to_string())));
assert_eq!(iterator.next(), Some((obj_pool.index_to_obj_id(1), &"1 one".to_string())));
assert_eq!(iterator.next(), Some((obj_pool.index_to_obj_id(2), &"2 two".to_string())));

pub fn shrink_to_fit(&mut self)[src]

Shrinks the capacity of the object pool as much as possible.

It will drop down as close as possible to the length but the allocator may still inform the object pool that there is space for a few more elements.

Examples

use obj_pool::ObjPool;

let mut obj_pool = ObjPool::with_capacity(10);
obj_pool.insert("first".to_string());
obj_pool.insert("second".to_string());
obj_pool.insert("third".to_string());
assert_eq!(obj_pool.capacity(), 10);
obj_pool.shrink_to_fit();
assert!(obj_pool.capacity() >= 3);

Trait Implementations

impl<T> AsMut<ObjPool<T>> for ObjPool<T>[src]

impl<T> Default for ObjPool<T>[src]

impl<T: Clone> Clone for ObjPool<T>[src]

impl<T> AsRef<ObjPool<T>> for ObjPool<T>[src]

impl<T> IntoIterator for ObjPool<T>[src]

type Item = (ObjId, T)

The type of the elements being iterated over.

type IntoIter = IntoIter<T>

Which kind of iterator are we turning this into?

impl<'a, T> IntoIterator for &'a ObjPool<T>[src]

type Item = (ObjId, &'a T)

The type of the elements being iterated over.

type IntoIter = Iter<'a, T>

Which kind of iterator are we turning this into?

impl<'a, T> IntoIterator for &'a mut ObjPool<T>[src]

type Item = (ObjId, &'a mut T)

The type of the elements being iterated over.

type IntoIter = IterMut<'a, T>

Which kind of iterator are we turning this into?

impl<T> Index<ObjId> for ObjPool<T>[src]

type Output = T

The returned type after indexing.

impl<T> IndexMut<ObjId> for ObjPool<T>[src]

impl<T> Debug for ObjPool<T>[src]

impl<T> FromIterator<T> for ObjPool<T>[src]

Auto Trait Implementations

impl<T> Send for ObjPool<T> where
    T: Send

impl<T> Unpin for ObjPool<T> where
    T: Unpin

impl<T> Sync for ObjPool<T> where
    T: Sync

impl<T> UnwindSafe for ObjPool<T> where
    T: UnwindSafe

impl<T> RefUnwindSafe for ObjPool<T> where
    T: RefUnwindSafe

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<I> IntoIterator for I where
    I: Iterator
[src]

type Item = <I as Iterator>::Item

The type of the elements being iterated over.

type IntoIter = I

Which kind of iterator are we turning this into?

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,