Struct nyx_space::cosmic::Euler3Axis
source · pub struct Euler3Axis {
pub first: EulerRotation,
pub second: EulerRotation,
pub third: EulerRotation,
}
Expand description
A fixed three-axis Euler rotation
Fields§
§first: EulerRotation
The first rotation (e.g. R3)
second: EulerRotation
The second rotation (e.g. R1)
third: EulerRotation
The third and final rotation (e.g. R3, to complete a 3-1-1 rotation)
Trait Implementations§
source§impl Debug for Euler3Axis
impl Debug for Euler3Axis
source§impl ParentRotation for Euler3Axis
impl ParentRotation for Euler3Axis
Auto Trait Implementations§
impl RefUnwindSafe for Euler3Axis
impl Send for Euler3Axis
impl Sync for Euler3Axis
impl Unpin for Euler3Axis
impl UnwindSafe for Euler3Axis
Blanket Implementations§
§impl<T> Pointable for T
impl<T> Pointable for T
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.