[−][src]Struct nvapi_sys::gpu::display::NV_GPU_DISPLAYIDS
Fields
version: u32
connectorType: NV_MONITOR_CONN_TYPE
out: vga, tv, dvi, hdmi and dp. This is reserved for future use and clients should not
rely on this information. Instead get the
GPU connector type from NvAPI_GPU_GetConnectorInfo
/NvAPI_GPU_GetConnectorInfoEx
displayId: u32
this is a unique identifier for each device
flags: NV_GPU_DISPLAYIDS_FLAGS
if bit is set then this display is part of MST topology and it's a dynamic
Implementations
impl NV_GPU_DISPLAYIDS
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Trait Implementations
impl Clone for NV_GPU_DISPLAYIDS
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fn clone(&self) -> NV_GPU_DISPLAYIDS
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fn clone_from(&mut self, source: &Self)
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impl Copy for NV_GPU_DISPLAYIDS
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impl Debug for NV_GPU_DISPLAYIDS
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Auto Trait Implementations
impl RefUnwindSafe for NV_GPU_DISPLAYIDS
impl Send for NV_GPU_DISPLAYIDS
impl Sync for NV_GPU_DISPLAYIDS
impl Unpin for NV_GPU_DISPLAYIDS
impl UnwindSafe for NV_GPU_DISPLAYIDS
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,