Struct nuance::Shader[][src]

pub struct Shader {
    pub main: PathBuf,
    pub sources: Vec<PathBuf>,
    pub metadata: Option<ShaderMetadata>,
}

Fields

main: PathBuf

Path to the main shader file

sources: Vec<PathBuf>

Path to all shader files that should be watched on

metadata: Option<ShaderMetadata>

Shader metadata extracted before compilation

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