Struct ntex_codec::Framed[][src]

pub struct Framed<T, U> { /* fields omitted */ }

A unified interface to an underlying I/O object, using the Encoder and Decoder traits to encode and decode frames. Framed is heavily optimized for streaming io.

Implementations

impl<T, U> Framed<T, U> where
    T: AsyncRead + AsyncWrite,
    U: Decoder + Encoder
[src]

pub fn new(io: T, codec: U) -> Framed<T, U>[src]

Provides an interface for reading and writing to Io object, using Decode and Encode traits of codec.

Raw I/O objects work with byte sequences, but higher-level code usually wants to batch these into meaningful chunks, called "frames". This method layers framing on top of an I/O object, by using the Codec traits to handle encoding and decoding of messages frames. Note that the incoming and outgoing frame types may be distinct.

impl<T, U> Framed<T, U>[src]

pub fn from_parts(parts: FramedParts<T, U>) -> Framed<T, U>[src]

Construct Framed object parts.

pub fn get_codec(&self) -> &U[src]

Returns a reference to the underlying codec.

pub fn get_codec_mut(&mut self) -> &mut U[src]

Returns a mutable reference to the underlying codec.

pub fn get_ref(&self) -> &T[src]

Returns a reference to the underlying I/O stream wrapped by Framed.

Note that care should be taken to not tamper with the underlying stream of data coming in as it may corrupt the stream of frames otherwise being worked with.

pub fn get_mut(&mut self) -> &mut T[src]

Returns a mutable reference to the underlying I/O stream wrapped by Framed.

Note that care should be taken to not tamper with the underlying stream of data coming in as it may corrupt the stream of frames otherwise being worked with.

pub fn read_buf(&mut self) -> &mut BytesMut[src]

Get read buffer.

pub fn write_buf(&mut self) -> &mut BytesMut[src]

Get write buffer.

pub fn is_write_buf_empty(&self) -> bool[src]

Check if write buffer is empty.

pub fn is_write_buf_full(&self) -> bool[src]

Check if write buffer is full.

pub fn is_closed(&self) -> bool[src]

Check if framed object is closed

pub fn into_framed<U2>(self, codec: U2) -> Framed<T, U2>[src]

Consume the Frame, returning Frame with different codec.

pub fn map_io<F, T2>(self, f: F) -> Framed<T2, U> where
    F: Fn(T) -> T2, 
[src]

Consume the Frame, returning Frame with different io.

pub fn map_codec<F, U2>(self, f: F) -> Framed<T, U2> where
    F: Fn(U) -> U2, 
[src]

Consume the Frame, returning Frame with different codec.

pub fn into_parts(self) -> FramedParts<T, U>[src]

Consumes the Frame, returning its underlying I/O stream, the buffer with unprocessed data, and the codec.

Note that care should be taken to not tamper with the underlying stream of data coming in as it may corrupt the stream of frames otherwise being worked with.

impl<T, U> Framed<T, U> where
    T: AsyncWrite + Unpin,
    U: Encoder
[src]

pub fn write(
    &mut self,
    item: <U as Encoder>::Item
) -> Result<(), <U as Encoder>::Error>
[src]

Serialize item and Write to the inner buffer

pub fn is_write_ready(&self) -> bool[src]

Check if framed is able to write more data.

Framed object considers ready if there is free space in write buffer.

pub fn flush(&mut self, cx: &mut Context<'_>) -> Poll<Result<(), Error>>[src]

Flush write buffer to underlying I/O stream.

impl<T, U> Framed<T, U> where
    T: AsyncRead + AsyncWrite + Unpin
[src]

pub fn close(&mut self, cx: &mut Context<'_>) -> Poll<Result<(), Error>>[src]

Flush write buffer and shutdown underlying I/O stream.

Close method shutdown write side of a io object and then reads until disconnect or error, high level code must use timeout for close operation.

impl<T, U> Framed<T, U> where
    T: AsyncRead + Unpin,
    U: Decoder
[src]

pub fn next_item(
    &mut self,
    cx: &mut Context<'_>
) -> Poll<Option<Result<<U as Decoder>::Item, Either<<U as Decoder>::Error, Error>>>>
[src]

Try to read underlying I/O stream and decode item.

Trait Implementations

impl<T, U> Debug for Framed<T, U> where
    T: Debug,
    U: Debug
[src]

impl<T, U> Sink<<U as Encoder>::Item> for Framed<T, U> where
    T: AsyncRead + AsyncWrite + Unpin,
    U: Encoder + Unpin
[src]

type Error = Either<U::Error, Error>

The type of value produced by the sink when an error occurs.

impl<T, U> Stream for Framed<T, U> where
    T: AsyncRead + Unpin,
    U: Decoder + Unpin
[src]

type Item = Result<U::Item, Either<U::Error, Error>>

Values yielded by the stream.

Auto Trait Implementations

impl<T, U> !RefUnwindSafe for Framed<T, U>[src]

impl<T, U> Send for Framed<T, U> where
    T: Send,
    U: Send
[src]

impl<T, U> Sync for Framed<T, U> where
    T: Sync,
    U: Sync
[src]

impl<T, U> Unpin for Framed<T, U> where
    T: Unpin,
    U: Unpin
[src]

impl<T, U> !UnwindSafe for Framed<T, U>[src]

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<St> StreamExt for St where
    St: Stream + ?Sized
[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<S, T, E> TryStream for S where
    S: Stream<Item = Result<T, E>> + ?Sized
[src]

type Ok = T

The type of successful values yielded by this future

type Error = E

The type of failures yielded by this future