[][src]Struct nsq_client::Connection

pub struct Connection { /* fields omitted */ }

Tcp Connection to NSQ system.

Tries to connect to nsqd early as started:

Examples

use actix::prelude::*;
use nsq_client::Connection;

fn main() {
    let sys = System::new("consumer");
    Supervisor::start(|_| Connection::new(
        "test", // <- topic
        "test", // <- channel
        "0.0.0.0:4150", // <- nsqd tcp address
        None, // <- config (Optional)
        None, // <- secret used by Auth
        Some(1) // <- RDY setting for the Connection
    ));
    sys.run();
}

Methods

impl Connection[src]

pub fn new<S: Into<String>>(
    topic: S,
    channel: S,
    addr: S,
    config: Option<Config>,
    secret: Option<String>,
    rdy: Option<u32>
) -> Connection
[src]

Return a Tcp Connection to nsqd.

  • topic - Topic String
  • channel - Channel String
  • addr - Tcp address of nsqd
  • config - Optional Config
  • secret - Optional String used to autenticate to nsqd
  • rdy - Optional initial RDY setting

Trait Implementations

impl Default for Connection[src]

impl Actor for Connection[src]

type Context = Context<Self>

Actor execution context type

fn stopping(&mut self, ctx: &mut Self::Context) -> Running[src]

Method is called after an actor is in Actor::Stopping state. There could be several reasons for stopping. Context::stop get called by the actor itself. All addresses to current actor get dropped and no more evented objects left in the context. Read more

fn stopped(&mut self, ctx: &mut Self::Context)[src]

Method is called after an actor is stopped, it can be used to perform any needed cleanup work or spawning more actors. This is final state, after this call actor get dropped. Read more

fn start(self) -> Addr<Self> where
    Self: Actor<Context = Context<Self>>, 
[src]

Start new asynchronous actor, returns address of newly created actor. Read more

fn start_default() -> Addr<Self> where
    Self: Actor<Context = Context<Self>> + Default
[src]

Start new asynchronous actor, returns address of newly created actor.

fn create<F>(f: F) -> Addr<Self> where
    F: FnOnce(&mut Context<Self>) -> Self + 'static,
    Self: Actor<Context = Context<Self>>, 
[src]

Use create method, if you need Context object during actor initialization. Read more

impl Supervised for Connection[src]

impl Handler<Fin> for Connection[src]

type Result = ()

The type of value that this handle will return

impl Handler<Ready> for Connection[src]

type Result = ()

The type of value that this handle will return

impl Handler<Backoff> for Connection[src]

type Result = ()

The type of value that this handle will return

impl WriteHandler<Error> for Connection[src]

fn finished(&mut self, ctx: &mut Self::Context)[src]

Method is called when writer finishes. Read more

Auto Trait Implementations

impl !Send for Connection

impl !Sync for Connection

Blanket Implementations

impl<T> From for T[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = !

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

🔬 This is a nightly-only experimental API. (try_from)

The type returned in the event of a conversion error.

impl<T> Erased for T