[][src]Enum nphysics_testbed3d::objects::node::Node

pub enum Node {
    Plane(Plane),
    Ball(Ball),
    Box(Box),
    HeightField(HeightField),
    Capsule(Capsule),
    Mesh(Mesh),
    Convex(Convex),
}

Variants

Plane(Plane)Ball(Ball)Box(Box)HeightField(HeightField)Capsule(Capsule)Mesh(Mesh)Convex(Convex)

Methods

impl Node[src]

pub fn select(&mut self)[src]

pub fn unselect(&mut self)[src]

pub fn update(&mut self, colliders: &DefaultColliderSet<f32>)[src]

pub fn draw(&mut self, _window: &mut Window)[src]

pub fn scene_node(&self) -> Option<&GraphicsNode>[src]

pub fn scene_node_mut(&mut self) -> Option<&mut GraphicsNode>[src]

pub fn collider(&self) -> DefaultColliderHandle[src]

pub fn set_color(&mut self, color: Point3<f32>)[src]

Auto Trait Implementations

impl !Sync for Node

impl Unpin for Node

impl !Send for Node

impl !UnwindSafe for Node

impl !RefUnwindSafe for Node

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> SetParameter for T

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 

Sets value as a parameter of self.

impl<T> Downcast for T where
    T: Any