[−][src]Struct nphysics_testbed2d::GraphicsManager
Methods
impl GraphicsManager
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pub fn new() -> GraphicsManager
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pub fn camera(&self) -> &Sidescroll
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pub fn clear(&mut self, window: &mut Window)
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pub fn remove_body_nodes(&mut self, window: &mut Window, body: BodyHandle)
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pub fn remove_body_part_nodes(
&mut self,
world: &World<f32>,
window: &mut Window,
part: BodyPartHandle
) -> BodyPartHandle
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&mut self,
world: &World<f32>,
window: &mut Window,
part: BodyPartHandle
) -> BodyPartHandle
pub fn update_after_body_key_change(
&mut self,
world: &World<f32>,
body_key: BodyHandle
)
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&mut self,
world: &World<f32>,
body_key: BodyHandle
)
pub fn set_body_color(&mut self, b: BodyHandle, color: Point3<f32>)
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pub fn set_collider_color(&mut self, handle: ColliderHandle, color: Point3<f32>)
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pub fn add_ray(&mut self, ray: Ray<f32>)
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pub fn add(
&mut self,
window: &mut Window,
id: ColliderHandle,
world: &World<f32>
)
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&mut self,
window: &mut Window,
id: ColliderHandle,
world: &World<f32>
)
pub fn add_with_color(
&mut self,
window: &mut Window,
id: ColliderHandle,
world: &World<f32>,
color: Point3<f32>
)
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&mut self,
window: &mut Window,
id: ColliderHandle,
world: &World<f32>,
color: Point3<f32>
)
pub fn draw(&mut self, world: &World<f32>, window: &mut Window)
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pub fn camera_mut<'a>(&'a mut self) -> &'a mut dyn PlanarCamera
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pub fn look_at(&mut self, at: Point2<f32>, zoom: f32)
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pub fn body_nodes(&self, handle: BodyHandle) -> Option<&Vec<Node>>
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pub fn body_nodes_mut(&mut self, handle: BodyHandle) -> Option<&mut Vec<Node>>
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Trait Implementations
impl Default for GraphicsManager
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Auto Trait Implementations
impl !Send for GraphicsManager
impl !Sync for GraphicsManager
Blanket Implementations
impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> From for T
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impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = !
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
🔬 This is a nightly-only experimental API. (
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> Same for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf for SP where
SS: SubsetOf<SP>,
SS: SubsetOf<SP>,
fn to_subset(&self) -> Option<SS>
fn is_in_subset(&self) -> bool
unsafe fn to_subset_unchecked(&self) -> SS
fn from_subset(element: &SS) -> SP
impl<T> SetParameter for T
fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
Sets value
as a parameter of self
.
impl<T> Erased for T
impl<T> Downcast for T where
T: Any,
T: Any,