Module nphysics3d::world [−][src]
Expand description
The physics world.
Structs
The set of bodies and colliders used within broad phase collision filtering.
The world managing all geometric queries.
The physics world.
Type Definitions
The default set of bodies and colliders used within broad phase collision filtering.
The default geometrical world, that can be used with a DefaultBodyHandle
and DefaultColliderHandle
.
The default mechanical world, that can be used with a DefaultBodyHandle
and DefaultColliderHandle
.