Enum nphysics3d::object::ActivationState
[−]
[src]
pub enum ActivationState { Active(Scalar), Inactive, Deleted, }
The activation state of a rigid body.
Variants
Active(Scalar)
The rigid body is active with a not-zero energy.
Inactive
The rigid body is inactive.
Deleted
The rigid body has been removed from the physics engine.
Methods
impl ActivationState
[src]
Trait Implementations
impl Decodable for ActivationState
[src]
fn decode<__D: Decoder>(__arg_0: &mut __D) -> Result<ActivationState, __D::Error>
impl Encodable for ActivationState
[src]
impl Clone for ActivationState
[src]
fn clone(&self) -> ActivationState
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0
Performs copy-assignment from source
. Read more
impl PartialEq for ActivationState
[src]
fn eq(&self, __arg_0: &ActivationState) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &ActivationState) -> bool
This method tests for !=
.