Struct nphysics2d::algebra::Velocity2 [−][src]
Expand description
A velocity structure combining both the linear angular velocities of a point.
Fields
linear: Vector2<N>
The linear velocity.
angular: N
The angular velocity.
Implementations
Create velocity from its linear and angular parts.
Create velocity from its linear and angular parts.
Computes the velocity required to move from start
to end
in the given time
.
The angular part of the velocity.
Compute the displacement due to this velocity integrated during the time dt
.
Compute the displacement due to this velocity integrated during a time equal to 1.0
.
This is equivalent to self.integrate(1.0)
.
This velocity seen as a mutable slice.
The linear part is stored first.
This velocity seen as a vector.
The linear part is stored first.
This velocity seen as a mutable vector.
The linear part is stored first.
Create a velocity from a vector.
The linear part of the velocity is expected to be first inside of the input vector.
Create a velocity from a slice.
The linear part of the velocity is expected to be first inside of the input slice.
Compute the velocity of a point that is located at the coordinates shift
relative to the point having self
as velocity.
Transform each component of self
by iso
.
Trait Implementations
Auto Trait Implementations
impl<N> RefUnwindSafe for Velocity2<N> where
N: RefUnwindSafe,
impl<N> UnwindSafe for Velocity2<N> where
N: UnwindSafe,
Blanket Implementations
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
type Output = T
type Output = T
Should always be Self
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
Checks if self
is actually part of its subset T
(and can be converted to it).
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
The inclusion map: converts self
to the equivalent element of its superset.