Module nphysics2d::object
[−]
[src]
Objects that may be added to the physical world.
Structs
RigidBody |
The rigid body structure. |
RigidBodyCollisionGroups |
Groups of collision used to filter which object collide with which other one.
nphysics use a specific group for its own purposes (i.e. the group of static objects).
The |
Sensor |
An object capable of detecting interferances with other entities without interacting with them. |
SensorCollisionGroups |
Groups of collision used to filter which object collide with which other one.
nphysics use a specific group for its own purposes (i.e. the group of static objects).
The |
Enums
ActivationState |
The activation state of a rigid body. |
RigidBodyState |
The movement state of a rigid body. |
WorldObject |
An object that has been added to a World. |
WorldObjectBorrowed |
Reference to a world object. |
WorldObjectBorrowedMut |
Mutable reference to a world object. |
Constants
SENSOR_GROUP_ID |
Reserved group id for sensors. |
STATIC_GROUP_ID |
Reserved group id for static rigid bodies. |
Type Definitions
RigidBodyHandle |
A shared, mutable, rigid body. |
SensorHandle |
A shared, mutable, sensor. |