pub fn handle_actions<F>(id: u32, func: F)where F: FnOnce(&str),
Listens for the ActionInvoked(UInt32, String) Signal.
ActionInvoked(UInt32, String)
No need to use this, check out Notification::show_and_wait_for_action(FnOnce(action:&str))
Notification::show_and_wait_for_action(FnOnce(action:&str))