[−][src]Trait noise_fn::noise::Seeded
A struct which can be created by seeding an instance of Config
.
Associated Types
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impl<Inner: Seeded> Seeded for ToFloat<Inner>
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impl<Inner: Seeded, InScale: Copy, OutScale: Copy> Seeded for ScaleNoise<Inner, InScale, OutScale>
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type Config = ScaleNoise<Inner::Config, InScale, OutScale>
impl<Inner: Seeded, const N: usize> Seeded for Octaves<Inner, N> where
<Inner::Config as Seedable>::Seed: SplitSeed,
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<Inner::Config as Seedable>::Seed: SplitSeed,
impl<Inner: Seeded, const N: usize> Seeded for SumNoise<Inner, N> where
<Inner::Config as Seedable>::Seed: SplitSeed,
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<Inner::Config as Seedable>::Seed: SplitSeed,
impl<Noise: SeedOnlyNoise> Seeded for Noise
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type Config = EmptyConfig<Noise>
impl<Seed, Inner> Seeded for IgnoreSeed<Seed, Inner>
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type Config = Self
impl<Seed: SplitSeed, Inner1: Seeded, Inner2: Seeded> Seeded for AddNoise<Inner1, Inner2> where
Inner1::Config: Seedable<Seed = Seed>,
Inner2::Config: Seedable<Seed = Seed>,
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Inner1::Config: Seedable<Seed = Seed>,
Inner2::Config: Seedable<Seed = Seed>,