Struct noise::RidgedMulti

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pub struct RidgedMulti<T> {
    pub octaves: usize,
    pub frequency: f64,
    pub lacunarity: f64,
    pub persistence: f64,
    pub attenuation: f64,
    /* private fields */
}
Expand description

Noise function that outputs ridged-multifractal noise.

This noise function, heavily based on the fBm-noise function, generates ridged-multifractal noise. Ridged-multifractal noise is generated in much the same way as fBm noise, except the output of each octave is modified by an absolute-value function. Modifying the octave values in this way produces ridge-like formations.

The values output from this function will usually range from -1.0 to 1.0 with default values for the parameters, but there are no guarantees that all output values will exist within this range. If the parameters are modified from their defaults, then the output will need to be scaled to remain in the [-1, 1] range.

Ridged-multifractal noise is often used to generate craggy mountainous terrain or marble-like textures.

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§octaves: usize

Total number of frequency octaves to generate the noise with.

The number of octaves control the amount of detail in the noise function. Adding more octaves increases the detail, with the drawback of increasing the calculation time.

§frequency: f64

The number of cycles per unit length that the noise function outputs.

§lacunarity: f64

A multiplier that determines how quickly the frequency increases for each successive octave in the noise function.

The frequency of each successive octave is equal to the product of the previous octave’s frequency and the lacunarity value.

A lacunarity of 2.0 results in the frequency doubling every octave. For almost all cases, 2.0 is a good value to use.

§persistence: f64

A multiplier that determines how quickly the amplitudes diminish for each successive octave in the noise function.

The amplitude of each successive octave is equal to the product of the previous octave’s amplitude and the persistence value. Increasing the persistence produces “rougher” noise.

§attenuation: f64

The attenuation to apply to the weight on each octave. This reduces the strength of each successive octave, making their respective ridges smaller. The default attenuation is 2.0, making each octave half the height of the previous.

Implementations§

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impl<T> RidgedMulti<T>
where T: Default + Seedable,

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pub const DEFAULT_SEED: u32 = 0u32

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pub const DEFAULT_OCTAVE_COUNT: usize = 6usize

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pub const DEFAULT_FREQUENCY: f64 = 1f64

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pub const DEFAULT_LACUNARITY: f64 = 2.0943951023931953f64

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pub const DEFAULT_PERSISTENCE: f64 = 1f64

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pub const DEFAULT_ATTENUATION: f64 = 2f64

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pub const MAX_OCTAVES: usize = 32usize

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pub fn new(seed: u32) -> Self

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pub fn set_attenuation(self, attenuation: f64) -> Self

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pub fn set_sources(self, sources: Vec<T>) -> Self

Trait Implementations§

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impl<T: Clone> Clone for RidgedMulti<T>

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fn clone(&self) -> RidgedMulti<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for RidgedMulti<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> Default for RidgedMulti<T>
where T: Default + Seedable,

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<T> MultiFractal for RidgedMulti<T>
where T: Default + Seedable,

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fn set_octaves(self, octaves: usize) -> Self

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fn set_frequency(self, frequency: f64) -> Self

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fn set_lacunarity(self, lacunarity: f64) -> Self

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fn set_persistence(self, persistence: f64) -> Self

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impl<T> NoiseFn<f64, 2> for RidgedMulti<T>
where T: NoiseFn<f64, 2>,

2-dimensional RidgedMulti noise

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fn get(&self, point: [f64; 2]) -> f64

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impl<T> NoiseFn<f64, 3> for RidgedMulti<T>
where T: NoiseFn<f64, 3>,

3-dimensional RidgedMulti noise

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fn get(&self, point: [f64; 3]) -> f64

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impl<T> NoiseFn<f64, 4> for RidgedMulti<T>
where T: NoiseFn<f64, 4>,

4-dimensional RidgedMulti noise

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fn get(&self, point: [f64; 4]) -> f64

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impl<T> Seedable for RidgedMulti<T>
where T: Default + Seedable,

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fn set_seed(self, seed: u32) -> Self

Set the seed for the function implementing the Seedable trait
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fn seed(&self) -> u32

Getter to retrieve the seed from the function

Auto Trait Implementations§

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impl<T> Freeze for RidgedMulti<T>

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impl<T> RefUnwindSafe for RidgedMulti<T>
where T: RefUnwindSafe,

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impl<T> Send for RidgedMulti<T>
where T: Send,

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impl<T> Sync for RidgedMulti<T>
where T: Sync,

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impl<T> Unpin for RidgedMulti<T>
where T: Unpin,

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impl<T> UnwindSafe for RidgedMulti<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.