Struct noise::Fbm

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pub struct Fbm<T> {
    pub octaves: usize,
    pub frequency: f64,
    pub lacunarity: f64,
    pub persistence: f64,
    /* private fields */
}
Expand description

Noise function that outputs fBm (fractal Brownian motion) noise.

fBm is a monofractal method. In essence, fBm has a constant fractal dimension. It is as close to statistically homogeneous and isotropic as possible. Homogeneous means “the same everywhere” and isotropic means “the same in all directions” (note that the two do not mean the same thing).

The main difference between fractal Brownian motion and regular Brownian motion is that while the increments in Brownian motion are independent, the increments in fractal Brownian motion depend on the previous increment.

fBm is the result of several noise functions of ever-increasing frequency and ever-decreasing amplitude.

fBm is commonly referred to as Perlin noise.

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§octaves: usize

Total number of frequency octaves to generate the noise with.

The number of octaves control the amount of detail in the noise function. Adding more octaves increases the detail, with the drawback of increasing the calculation time.

§frequency: f64

The number of cycles per unit length that the noise function outputs.

§lacunarity: f64

A multiplier that determines how quickly the frequency increases for each successive octave in the noise function.

The frequency of each successive octave is equal to the product of the previous octave’s frequency and the lacunarity value.

A lacunarity of 2.0 results in the frequency doubling every octave. For almost all cases, 2.0 is a good value to use.

§persistence: f64

A multiplier that determines how quickly the amplitudes diminish for each successive octave in the noise function.

The amplitude of each successive octave is equal to the product of the previous octave’s amplitude and the persistence value. Increasing the persistence produces “rougher” noise.

Implementations§

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impl<T> Fbm<T>
where T: Default + Seedable,

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pub const DEFAULT_SEED: u32 = 0u32

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pub const DEFAULT_OCTAVE_COUNT: usize = 6usize

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pub const DEFAULT_FREQUENCY: f64 = 1f64

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pub const DEFAULT_LACUNARITY: f64 = 2.0943951023931953f64

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pub const DEFAULT_PERSISTENCE: f64 = 0.5f64

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pub const MAX_OCTAVES: usize = 32usize

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pub fn new(seed: u32) -> Self

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pub fn set_sources(self, sources: Vec<T>) -> Self

Trait Implementations§

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impl<T: Clone> Clone for Fbm<T>

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fn clone(&self) -> Fbm<T>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for Fbm<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> Default for Fbm<T>
where T: Default + Seedable,

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<T> MultiFractal for Fbm<T>
where T: Default + Seedable,

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fn set_octaves(self, octaves: usize) -> Self

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fn set_frequency(self, frequency: f64) -> Self

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fn set_lacunarity(self, lacunarity: f64) -> Self

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fn set_persistence(self, persistence: f64) -> Self

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impl<T> NoiseFn<f64, 2> for Fbm<T>
where T: NoiseFn<f64, 2>,

2-dimensional Fbm noise

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fn get(&self, point: [f64; 2]) -> f64

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impl<T> NoiseFn<f64, 3> for Fbm<T>
where T: NoiseFn<f64, 3>,

3-dimensional Fbm noise

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fn get(&self, point: [f64; 3]) -> f64

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impl<T> NoiseFn<f64, 4> for Fbm<T>
where T: NoiseFn<f64, 4>,

4-dimensional Fbm noise

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fn get(&self, point: [f64; 4]) -> f64

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impl<T> Seedable for Fbm<T>
where T: Default + Seedable,

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fn set_seed(self, seed: u32) -> Self

Set the seed for the function implementing the Seedable trait
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fn seed(&self) -> u32

Getter to retrieve the seed from the function

Auto Trait Implementations§

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impl<T> Freeze for Fbm<T>

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impl<T> RefUnwindSafe for Fbm<T>
where T: RefUnwindSafe,

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impl<T> Send for Fbm<T>
where T: Send,

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impl<T> Sync for Fbm<T>
where T: Sync,

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impl<T> Unpin for Fbm<T>
where T: Unpin,

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impl<T> UnwindSafe for Fbm<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.