Enum node_editor::ComputationState
source · pub enum ComputationState<T> {
NothingDone,
RunningFirstTime,
Running {
previous_result: T,
},
Completed {
result: T,
},
}
Variants
Implementations
sourceimpl<T> ComputationState<T>
impl<T> ComputationState<T>
Trait Implementations
Auto Trait Implementations
impl<T> RefUnwindSafe for ComputationState<T>where
T: RefUnwindSafe,
impl<T> Send for ComputationState<T>where
T: Send,
impl<T> Sync for ComputationState<T>where
T: Sync,
impl<T> Unpin for ComputationState<T>where
T: Unpin,
impl<T> UnwindSafe for ComputationState<T>where
T: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more