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niko
🚧 extremely experimental / alpha 🚧
An XNA-like game engine for building games with wasm & webgl.
getting started
niko uses niko-cli to help you get started quickly!
niko setup
First make sure you have cargo installed, or go to https://rustup.rs/. Then run cargo install wasm-pack
and cargo install niko-cli
(and make sure ~/.cargo/bin
is in your PATH
).
creating a project
🚧 proof of concept 🚧
After you installed niko and wasm-pack, you can create a new niko project with niko new <name>
(or niko init
, just like cargo).
running the development environment
🚧 proof of concept 🚧
When your project is set up, run niko watch
in your project's directory. It builds your project and opens a browser window in your default browser with the result.
publishing to itch.io
🚧 not started 🚧
Run niko bundle
in your project's directory and upload the <project-name>.zip
to itch.io!