[][src]Struct ngen::input::Button

pub struct Button { /* fields omitted */ }

Implementations

impl Button[src]

pub const fn was_down(&self) -> bool[src]

Returns true if a button was down on the previous frame but is currently up for this frame.

pub const fn changed(&self) -> bool[src]

Returns true if the button was either pressed or released this frame.

pub const fn is_down(&self) -> bool[src]

Returns true if the button is currently down for this frame.

pub fn set_is_down(&mut self, is_down: bool)[src]

Used to force the button into a particular state.

Trait Implementations

impl Clone for Button[src]

impl Copy for Button[src]

impl Default for Button[src]

Auto Trait Implementations

impl RefUnwindSafe for Button

impl Send for Button

impl Sync for Button

impl Unpin for Button

impl UnwindSafe for Button

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.