[][src]Struct ngen::assets::TiledBitmap

pub struct TiledBitmap { /* fields omitted */ }

Implementations

impl TiledBitmap[src]

pub fn new(bitmap: Bitmap, tiles_per_x: u32, tiles_per_y: u32) -> Self[src]

pub fn get_sprite(&self, x: u32, y: u32) -> Sprite[src]

Calculates a sprite's location in a spritesheet like accessing a in a 2-dimensional 0-based array.

pub fn bitmap(&self) -> &Bitmap[src]

Trait Implementations

impl Clone for TiledBitmap[src]

impl Copy for TiledBitmap[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.