ncollide_utils 0.9.1

DEPRECATED: use ncollide2d or ncollide3d insead.
Documentation
[package]

name    = "ncollide_utils"

version = "0.9.0"

authors = [ "Sébastien Crozet <developer@crozet.re>" ]





description   = "2 and 3-dimensional collision detection library in Rust: module for various common and simple geometric and mathematical operations."

documentation = "http://ncollide.org/rustdoc/ncollide_utils"

homepage      = "http://ncollide.org"

repository    = "https://github.com/sebcrozet/ncollide"

keywords      = [ "collision", "geometry", "distance", "ray", "convex" ]

license       = "BSD-3-Clause"



[lib]

name = "ncollide_utils"

path = "lib.rs"



[dependencies]

rand       = "0.4"

num-traits = "0.1"

approx     = "0.1"

alga       = "0.5"

nalgebra   = "0.14"

ncollide_math = { path = "../ncollide_math", version = "0.9" }