Function ncollide_procedural::utils::compute_normals
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[src]
pub fn compute_normals<P>(coordinates: &[P], faces: &[Pnt3<u32>], normals: &mut Vec<P::Vect>) where P: Point, P::Vect: Vect + Cross<CrossProductType=P::Vect>
Computes the normals of a set of vertices.