ncollide_pipeline 0.13.2

DEPRECATED: USE ncollide2d OR ncollide3D INSTEAD. 2 and 3-dimensional collision detection library in Rust: module describing the collision detection pipeline (broad phase/narrow phase) of ncollide.
[package]

name    = "ncollide_pipeline"

version = "0.13.1"

authors = [ "Sébastien Crozet <developer@crozet.re>" ]



description = "2 and 3-dimensional collision detection library in Rust: module describing the collision detection pipeline (broad phase/narrow phase) of ncollide."

documentation = "http://ncollide.org/rustdoc/ncollide_pipeline"

homepage = "http://ncollide.org"

repository = "https://github.com/sebcrozet/ncollide"

keywords = [ "collision", "geometry", "distance", "ray", "convex" ]

license = "BSD-3-Clause"



[lib]

name = "ncollide_pipeline"

path = "lib.rs"



[dependencies]

slab            = "0.4"

alga            = "0.5"

nalgebra        = "0.14"



ncollide_math     = { path = "../ncollide_math",     version = "0.9" }

ncollide_utils    = { path = "../ncollide_utils",    version = "0.9" }

ncollide_geometry = { path = "../ncollide_geometry", version = "0.6" }