Struct ncollide3d::shape::Tetrahedron
source · [−]#[repr(C)]pub struct Tetrahedron<N: RealField + Copy> {
pub a: Point<N>,
pub b: Point<N>,
pub c: Point<N>,
pub d: Point<N>,
}
Expand description
A tetrahedron with 4 vertices.
Fields
a: Point<N>
The tetrahedron first point.
b: Point<N>
The tetrahedron first point.
c: Point<N>
The tetrahedron first point.
d: Point<N>
The tetrahedron first point.
Implementations
sourceimpl<N: RealField + Copy> Tetrahedron<N>
impl<N: RealField + Copy> Tetrahedron<N>
sourcepub fn new(a: Point<N>, b: Point<N>, c: Point<N>, d: Point<N>) -> Tetrahedron<N>
pub fn new(a: Point<N>, b: Point<N>, c: Point<N>, d: Point<N>) -> Tetrahedron<N>
Creates a tetrahedron from three points.
sourcepub fn from_array(arr: &[Point<N>; 4]) -> &Tetrahedron<N>
pub fn from_array(arr: &[Point<N>; 4]) -> &Tetrahedron<N>
Creates the reference to a tetrahedron from the reference to an array of four points.
sourcepub fn a(&self) -> &Point<N>
👎 Deprecated: use the self.a
public field directly.
pub fn a(&self) -> &Point<N>
use the self.a
public field directly.
The fist point of this tetrahedron.
sourcepub fn b(&self) -> &Point<N>
👎 Deprecated: use the self.b
public field directly.
pub fn b(&self) -> &Point<N>
use the self.b
public field directly.
The second point of this tetrahedron.
sourcepub fn c(&self) -> &Point<N>
👎 Deprecated: use the self.c
public field directly.
pub fn c(&self) -> &Point<N>
use the self.c
public field directly.
The third point of this tetrahedron.
sourcepub fn d(&self) -> &Point<N>
👎 Deprecated: use the self.d
public field directly.
pub fn d(&self) -> &Point<N>
use the self.d
public field directly.
The fourth point of this tetrahedron.
sourcepub fn face(&self, i: usize) -> Triangle<N>
pub fn face(&self, i: usize) -> Triangle<N>
Returns the i-th face of this tetrahedron.
The 0-th face is the triangle ABC. The 1-st face is the triangle ABD. The 2-nd face is the triangle ACD. The 3-rd face is the triangle BCD.
sourcepub fn face_ids(i: usize) -> (usize, usize, usize)
pub fn face_ids(i: usize) -> (usize, usize, usize)
Returns the i-th face of this tetrahedron.
The 0-th face is the triangle ABC. The 1-st face is the triangle ABD. The 2-nd face is the triangle ACD. The 3-rd face is the triangle BCD.
sourcepub fn edge(&self, i: usize) -> Segment<N>
pub fn edge(&self, i: usize) -> Segment<N>
Returns the i-th edge of this tetrahedron.
The 0-st edge is the segment AB. The 1-st edge is the segment AC. The 2-nd edge is the segment AD. The 3-rd edge is the segment BC. The 4-th edge is the segment BD. The 5-th edge is the segment CD.
sourcepub fn edge_ids(i: usize) -> (usize, usize)
pub fn edge_ids(i: usize) -> (usize, usize)
Returns the indices of the vertices of the i-th edge of this tetrahedron.
The 0-st edge is the segment AB. The 1-st edge is the segment AC. The 2-nd edge is the segment AD. The 3-rd edge is the segment BC. The 4-th edge is the segment BD. The 5-th edge is the segment CD.
Trait Implementations
sourceimpl<N: Clone + RealField + Copy> Clone for Tetrahedron<N>
impl<N: Clone + RealField + Copy> Clone for Tetrahedron<N>
sourcefn clone(&self) -> Tetrahedron<N>
fn clone(&self) -> Tetrahedron<N>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
sourceimpl<N: RealField + Copy> PointQuery<N> for Tetrahedron<N>
impl<N: RealField + Copy> PointQuery<N> for Tetrahedron<N>
sourcefn project_point(
&self,
m: &Isometry<N>,
pt: &Point<N>,
solid: bool
) -> PointProjection<N>
fn project_point(
&self,
m: &Isometry<N>,
pt: &Point<N>,
solid: bool
) -> PointProjection<N>
Projects a point on self
transformed by m
.
sourcefn project_point_with_feature(
&self,
m: &Isometry<N>,
pt: &Point<N>
) -> (PointProjection<N>, FeatureId)
fn project_point_with_feature(
&self,
m: &Isometry<N>,
pt: &Point<N>
) -> (PointProjection<N>, FeatureId)
Projects a point on the boundary of self
transformed by m
and retuns the id of the
feature the point was projected on. Read more
sourcefn distance_to_point(&self, m: &Isometry<N>, pt: &Point<N>, solid: bool) -> N
fn distance_to_point(&self, m: &Isometry<N>, pt: &Point<N>, solid: bool) -> N
Computes the minimal distance between a point and self
transformed by m
.
sourcefn contains_point(&self, m: &Isometry<N>, pt: &Point<N>) -> bool
fn contains_point(&self, m: &Isometry<N>, pt: &Point<N>) -> bool
Tests if the given point is inside of self
transformed by m
.
sourceimpl<N: RealField + Copy> PointQueryWithLocation<N> for Tetrahedron<N>
impl<N: RealField + Copy> PointQueryWithLocation<N> for Tetrahedron<N>
type Location = TetrahedronPointLocation<N>
type Location = TetrahedronPointLocation<N>
Additional shape-specific projection information Read more
sourcefn project_point_with_location(
&self,
m: &Isometry<N>,
pt: &Point<N>,
solid: bool
) -> (PointProjection<N>, Self::Location)
fn project_point_with_location(
&self,
m: &Isometry<N>,
pt: &Point<N>,
solid: bool
) -> (PointProjection<N>, Self::Location)
Projects a point on self
transformed by m
.
impl<N: Copy + RealField + Copy> Copy for Tetrahedron<N>
Auto Trait Implementations
impl<N> RefUnwindSafe for Tetrahedron<N> where
N: RefUnwindSafe,
impl<N> Send for Tetrahedron<N>
impl<N> Sync for Tetrahedron<N>
impl<N> Unpin for Tetrahedron<N> where
N: Unpin,
impl<N> UnwindSafe for Tetrahedron<N> where
N: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
sourcefn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
sourcefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
sourcefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
sourcefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> DowncastSync for T where
T: Any + Send + Sync,
impl<T> DowncastSync for T where
T: Any + Send + Sync,
sourceimpl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
sourcefn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
sourcefn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if self
is actually part of its subset T
(and can be converted to it).
sourcefn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
sourcefn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts self
to the equivalent element of its superset.
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more