pub enum CircularCone<N: RealField + Copy> {
    Full,
    Empty,
    Spread {
        axis: Unit<Vector<N>>,
        angle: N,
    },
}
Expand description

A cone with a circular basis and its apex at the origin.

A circular cone is a set of half-lines emanating from its apex and forming an angle of at most angle with its axis. It is usually used to bound a set of directions like normals and tangents. It is convex and have a circular basis.

Variants

Full

A cone which is the whole space.

Empty

An empty cone containing only the zero vector.

Spread

Fields

axis: Unit<Vector<N>>

The cone axis.

angle: N

Half of the cone apex angle, i.e., the largest angle possible between the axis and a vector contained by this cone.

All the vectors emanating from the origin, with a maximal angle wrt the given axis.

Implementations

Creates a circular cone from a set of vectors.

Returns true if this cone is empty.

Enlarge this cone so it contains dir too.

Returns true if this cone intersects other.

Tests if this circular cone, extended to be a double cone, intersects the other circular cone, also seen as a double cone.

Returns true if this cone contains other.

Merges this cone with other in-place.

Merges this cone with other.

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

Compare self to key and return true if they are equal.

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Should always be Self

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

Checks if self is actually part of its subset T (and can be converted to it).

Use with care! Same as self.to_subset but without any property checks. Always succeeds.

The inclusion map: converts self to the equivalent element of its superset.

The resulting type after obtaining ownership.

Creates owned data from borrowed data, usually by cloning. Read more

🔬 This is a nightly-only experimental API. (toowned_clone_into)

Uses borrowed data to replace owned data, usually by cloning. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.