[][src]Function ncollide3d::query::closest_points_internal::segment_against_segment_with_locations_nD

pub fn segment_against_segment_with_locations_nD<P>(
    seg1: (&P, &P),
    seg2: (&P, &P)
) -> (SegmentPointLocation<P::Real>, SegmentPointLocation<P::Real>) where
    P: EuclideanSpace + Copy

Segment-segment closest points computation in an arbitrary dimension.