[−][src]Function ncollide3d::query::closest_points_internal::segment_against_segment_with_locations_nD
pub fn segment_against_segment_with_locations_nD<P>(
seg1: (&P, &P),
seg2: (&P, &P)
) -> (SegmentPointLocation<P::Real>, SegmentPointLocation<P::Real>) where
P: EuclideanSpace + Copy,
Segment-segment closest points computation in an arbitrary dimension.