[][src]Struct ncollide3d::narrow_phase::NarrowPhase

pub struct NarrowPhase<N: Real> { /* fields omitted */ }

Collision detector dispatcher for collision objects.

Methods

impl<N: Real> NarrowPhase<N>[src]

pub fn new(
    contact_dispatcher: Box<dyn ContactDispatcher<N>>,
    proximity_dispatcher: Box<dyn ProximityDispatcher<N>>
) -> NarrowPhase<N>
[src]

Creates a new NarrowPhase.

pub fn update<T>(
    &mut self,
    objects: &CollisionObjectSlab<N, T>,
    contact_events: &mut ContactEvents,
    proximity_events: &mut ProximityEvents,
    timestamp: usize
)
[src]

Updates the narrow-phase by actually computing contact points and proximities between the interactions pairs reported by the broad-phase.

This will push relevant events to contact_events and proximity_events.

pub fn handle_interaction<T>(
    &mut self,
    contact_events: &mut ContactEvents,
    proximity_events: &mut ProximityEvents,
    objects: &CollisionObjectSlab<N, T>,
    handle1: CollisionObjectHandle,
    handle2: CollisionObjectHandle,
    started: bool
)
[src]

Handles a pair of collision objects detected as either started or stopped interacting.

pub fn handle_removal<T>(
    &mut self,
    objects: &CollisionObjectSlab<N, T>,
    handle1: CollisionObjectHandle,
    handle2: CollisionObjectHandle
)
[src]

Handles the removal of a collision object.

pub fn handle_collision_object_added(
    &mut self,
    object: CollisionObjectHandle
) -> InteractionGraphIndex
[src]

Handles the addition of a new collision object.

pub fn handle_collision_object_removed<T>(
    &mut self,
    object: &CollisionObject<N, T>
) -> Option<CollisionObjectHandle>
[src]

Handles the removal of a collision object.

pub fn interaction_graph(&self) -> &InteractionGraph<N>[src]

The graph where nodes are collision object handles and edges are their interactions (contact or proximity algorithms).

Auto Trait Implementations

impl<N> Send for NarrowPhase<N> where
    N: Scalar

impl<N> Sync for NarrowPhase<N> where
    N: Scalar

Blanket Implementations

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> From for T[src]

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<SS, SP> SupersetOf for SP where
    SS: SubsetOf<SP>, 
[src]

impl<T> Downcast for T where
    T: Any
[src]

impl<T> Same for T

type Output = T

Should always be Self