pub struct ConvexPolygonalFeature<N: RealField + Copy> {
    pub vertices: [Point<N>; 2],
    pub nvertices: usize,
    pub normal: Option<Unit<Vector<N>>>,
    pub feature_id: FeatureId,
    pub vertices_id: [FeatureId; 2],
}
Expand description

A feature (face or vertex) of a 2D convex polygon.

Fields

vertices: [Point<N>; 2]

The vertices of this face.

nvertices: usize

Number of vertices in vertices to be considered.

normal: Option<Unit<Vector<N>>>

The normal of this feature if it is an edge.

feature_id: FeatureId

The shape-dependent identifier of this feature.

vertices_id: [FeatureId; 2]

The shape-dependent indentifier of each vertex of this feature.

Implementations

Creates a new empty convex polygonal faces.

Removes all the vertices, normals, and feature IDs of this feature.

Transforms all the vertices and normal of this feature by the given isometry.

Adds a vertex to this face.

It is not checked whether pt breaks the convexity of the polyhedral face.

The number of vertices of this face.

The vertices of this convex polygonal face.

Sets the outward normal of this convex polygonal face.

Sets the identifier of the feature represented by this convex polygon.

Projects a point on this feature.

Generate contacts between self and other using polygonal clipping, iif. they both have at least two vertices.

If either self or other has less than two vertices, this does nothing.

Given a contact between two polygonal features, adds it to a contact manifold.

Trait Implementations

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