Type Definition ncollide2d::math::Isometry
source · [−]pub type Isometry<N> = Isometry2<N>;
Expand description
The transformation matrix type.
Trait Implementations
sourceimpl<N: RealField + Copy> RigidMotion<N> for Isometry<N>
impl<N: RealField + Copy> RigidMotion<N> for Isometry<N>
sourcefn position_at_time(&self, _: N) -> Isometry<N>
fn position_at_time(&self, _: N) -> Isometry<N>
Get a position at the time t
.