ncollide2d 0.21.0

2 and 3-dimensional collision detection library in Rust.
Documentation
[dependencies.alga]
version = "0.9"

[dependencies.approx]
default-features = false
version = "0.3"

[dependencies.bitflags]
version = "1.0"

[dependencies.downcast-rs]
version = "1.0"

[dependencies.either]
version = "1.0"

[dependencies.nalgebra]
version = "0.19"

[dependencies.num-traits]
default-features = false
version = "0.2"

[dependencies.petgraph]
version = "0.4"

[dependencies.serde]
features = ["derive"]
optional = true
version = "1.0"

[dependencies.slab]
version = "0.4"

[dependencies.slotmap]
version = "0.4"

[dependencies.smallvec]
version = "0.6"
[dev-dependencies.rand]
default-features = false
version = "0.7"

[features]
default = ["dim2"]
dim2 = []
serde-serialize = ["serde", "nalgebra/serde-serialize"]

[lib]
name = "ncollide2d"
path = "src/lib.rs"
required-features = ["dim2"]

[package]
authors = ["Sébastien Crozet <developer@crozet.re>"]
description = "2 and 3-dimensional collision detection library in Rust."
documentation = "http://ncollide.org/rustdoc/ncollide"
edition = "2018"
homepage = "http://ncollide.org"
keywords = ["collision", "geometry", "distance", "ray", "convex"]
license = "BSD-3-Clause"
name = "ncollide2d"
readme = "README.md"
repository = "https://github.com/rustsim/ncollide"
version = "0.21.0"