[][src]Module ncollide2d::narrow_phase

Persistent collision detection algorithms to compute contact points.

Structs

BallBallManifoldGenerator

Collision detector between two balls.

BallBallProximityDetector

Proximity detector between two balls.

BallConvexPolyhedronManifoldGenerator

Collision detector between two balls.

CapsuleCapsuleManifoldGenerator

Collision detector between a concave shape and another shape.

CapsuleShapeManifoldGenerator

Collision detector between a concave shape and another shape.

CompositeShapeCompositeShapeManifoldGenerator

Collision detector between a concave shape and another shape.

CompositeShapeShapeManifoldGenerator

Collision detector between a concave shape and another shape.

CompositeShapeShapeProximityDetector

Proximity detector between a concave shape and another shape.

ConvexPolyhedronConvexPolyhedronManifoldGenerator
DefaultContactDispatcher

Collision dispatcher for shapes defined by ncollide_entities.

DefaultProximityDispatcher

Proximity dispatcher for shapes defined by ncollide_entities.

HeightFieldShapeManifoldGenerator

Collision detector between an heightfield and another shape.

InteractionGraph

A graph where nodes are collision objects and edges are contact or proximity algorithms.

NarrowPhase

Collision detector dispatcher for collision objects.

PlaneBallManifoldGenerator

Collision detector between g1 plane and g1 shape implementing the SupportMap trait.

PlaneConvexPolyhedronManifoldGenerator

Collision detector between g1 plane and g1 shape implementing the SupportMap trait.

PlaneSupportMapProximityDetector

Proximity detector between a plane and a shape implementing the SupportMap trait.

SupportMapPlaneProximityDetector

Proximity detector between a plane and a shape implementing the SupportMap trait.

SupportMapSupportMapProximityDetector

Persistent proximity detector between two shapes having a support mapping function.

Enums

Interaction

An interaction between two collision objects.

Traits

ContactDispatcher
ContactManifoldGenerator

Trait implemented algorithms that compute contact points, normals and penetration depths.

ProximityDetector

Trait implemented by algorithms that determine if two objects are in close proximity.

ProximityDispatcher

Type Definitions

ContactAlgorithm
InteractionGraphIndex

Index of a node of the interaction graph.

ProximityAlgorithm