Function ncollide2d::procedural::circle [−][src]
pub fn circle<N: Real>(diameter: &N, nsubdivs: u32) -> Polyline<N>
Creates a circle lying on the (x,y)
plane.
pub fn circle<N: Real>(diameter: &N, nsubdivs: u32) -> Polyline<N>
Creates a circle lying on the (x,y)
plane.