[−][src]Struct native_windows_gui::CheckBox
A check box consists of a square box and an application-defined labe that indicates a choice the user can make by selecting the button. Applications typically display check boxes to enable the user to choose one or more options that are not mutually exclusive.
CheckBox is not behind any features.
Builder parameters:
parent
: Required. The checkbox parent container.text
: The checkbox text.size
: The checkbox size.position
: The checkbox position.enabled
: If the checkbox can be used by the user. It also has a grayed out look if disabled.flags
: A combination of the CheckBoxFlags values.font
: The font used for the checkbox textbackground_color
: The background color of the checkbox. Defaults to the default window background (light gray)check_state
: The default check statefocus
: The control receive focus after being created
Control events:
OnButtonClick
: When the checkbox is clicked once by the userOnButtonDoubleClick
: When the checkbox is clicked twice rapidly by the userMousePress(_)
: Generic mouse press events on the checkboxOnMouseMove
: Generic mouse mouse eventOnMouseWheel
: Generic mouse wheel event
use native_windows_gui as nwg; fn build_checkbox(button: &mut nwg::CheckBox, window: &nwg::Window, font: &nwg::Font) { nwg::CheckBox::builder() .text("Hello") .flags(nwg::CheckBoxFlags::VISIBLE) .font(Some(font)) .parent(window) .build(button); }
Fields
handle: ControlHandle
Implementations
impl CheckBox
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pub fn builder<'a>() -> CheckBoxBuilder<'a>
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pub fn tristate(&self) -> bool
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Return true
if the checkbox can have a third state or false
otherwise
pub fn set_tristate(&self, tri: bool)
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Sets or unsets the checkbox as tristate
pub fn check_state(&self) -> CheckBoxState
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Return the check state of the check box
pub fn set_check_state(&self, state: CheckBoxState)
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Sets the check state of the check box
pub fn font(&self) -> Option<Font>
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Return the font of the control
pub fn set_font(&self, font: Option<&Font>)
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Set the font of the control
pub fn focus(&self) -> bool
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Return true if the control currently has the keyboard focus
pub fn set_focus(&self)
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Set the keyboard focus on the button.
pub fn enabled(&self) -> bool
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Return true if the control user can interact with the control, return false otherwise
pub fn set_enabled(&self, v: bool)
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Enable or disable the control
pub fn visible(&self) -> bool
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Return true if the control is visible to the user. Will return true even if the control is outside of the parent client view (ex: at the position (10000, 10000))
pub fn set_visible(&self, v: bool)
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Show or hide the control to the user
pub fn size(&self) -> (u32, u32)
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Return the size of the check box in the parent window
pub fn set_size(&self, x: u32, y: u32)
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Set the size of the check box in the parent window
pub fn position(&self) -> (i32, i32)
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Return the position of the check box in the parent window
pub fn set_position(&self, x: i32, y: i32)
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Set the position of the check box in the parent window
pub fn text(&self) -> String
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Return the check box label
pub fn set_text<'a>(&self, v: &'a str)
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Set the check box label
pub fn class_name(&self) -> &'static str
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Winapi class name used during control creation
pub fn flags(&self) -> u32
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Winapi base flags used during window creation
pub fn forced_flags(&self) -> u32
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Winapi flags required by the control
Trait Implementations
impl Default for CheckBox
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impl Drop for CheckBox
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impl<'_> From<&'_ CheckBox> for ControlHandle
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impl PartialEq<CheckBox> for CheckBox
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impl PartialEq<CheckBox> for ControlHandle
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impl PartialEq<ControlHandle> for CheckBox
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Auto Trait Implementations
impl !RefUnwindSafe for CheckBox
impl !Send for CheckBox
impl !Sync for CheckBox
impl Unpin for CheckBox
impl UnwindSafe for CheckBox
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,